Results of GrAM's Battle

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Lobby Solo Queue
Mode Turf War
Stage Walleye Warehouse
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Lost
Rank in Team 2
Kills / Deaths 2 / 5 <
Kill Ratio 0.40
Kill Rate 28.6%
Cause of Death
Classic Squiffer : 2 times
Neo Sploosh-o-matic : 2 times
Octoshot Replica : 1 time
Turf Inked + Bonus 544 P
Cash ? 2,010,101
Gear
Headgear Clothing Shoes
Primary Ability Last-Ditch Effort Special Saver Defense Up
Secondary Abilities Special Charge Up Special Charge Up Quick Super Jump
Special Duration Up (Locked) Special Charge Up
(Locked) (Locked) (Locked)

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / f2a9c82_20160122_153142_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,543 17 / 11 1.55 60.7%
Classic Squiffer 50 1,030 7 / 3 > 2.33 70.0%
Sploosh-o-matic 50 1,021 6 / 2 > 3.00 75.0%
Gold Dynamo Roller 50 907 0 / 2 < 0.00 0.0%
Octoshot Replica 44 785 4 / 4 = 1.00 50.0%
Good Guys 2,208 11 / 17 0.65 39.3%
Custom Jet Squelcher 50 733 3 / 3 = 1.00 50.0%
Classic Squiffer 50 544 2 / 5 < 0.40 28.6%
H-3 Nozzlenose D 50 501 3 / 5 < 0.60 37.5%
Splat Charger 33 430 3 / 4 < 0.75 42.9%

Ability Effect

Damage100.0% [140.0 × 100.0% = 140.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 140.0 132.9 127.1 122.6
1 137.7 131.1 125.6 121.5
2 135.6 129.3 124.2 120.4
3 133.6 127.6 123.0 119.6
4 131.7 126.1 121.8 118.8
5 129.9 124.7 120.8 118.1
6 128.2 123.4 119.8 117.6
7 126.6 122.2 119.0 117.1
8 125.1 121.1 118.3 116.8
9 123.8 120.1 117.7 116.6
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed100.0% (Classic Squiffer)
Special Charge166 p (Bubbler)
Special Duration5.19 seconds (Bubbler)
Special Save34.8 % loss (Classic Squiffer)
Respawn8.50 seconds
Jump0.95 seconds + 1.90 seconds + 0.67 seconds + 0.17 seconds = 3.69 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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