Results of GrAM's Battle

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Lobby Solo Queue
Mode Turf War
Stage Saltspray Rig
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Lost
Rank in Team 2
Kills / Deaths 3 / 4 <
Kill Ratio 0.75
Kill Rate 42.9%
Cause of Death
Classic Squiffer : 2 times
Neo Sploosh-o-matic : 1 time
Turf Inked + Bonus 558 P
Cash ? 2,010,659
Gear
Headgear Clothing Shoes
Primary Ability Last-Ditch Effort Special Saver Defense Up
Secondary Abilities Special Charge Up Special Charge Up Quick Super Jump
Special Duration Up (Locked) Special Charge Up
(Locked) (Locked) (Locked)

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / f2a9c82_20160122_153142_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 1,888 16 / 11 1.45 59.3%
Sploosh-o-matic 50 1,054 4 / 4 = 1.00 50.0%
Classic Squiffer 50 1,040 9 / 1 > 9.00 90.0%
Custom Jet Squelcher 50 694 2 / 4 < 0.50 33.3%
Kelp Splatterscope 50 300 1 / 2 < 0.50 33.3%
Good Guys 2,287 11 / 16 0.69 40.7%
N-ZAP '89 39 912 2 / 4 < 0.50 33.3%
Classic Squiffer 50 558 3 / 4 < 0.75 42.9%
Octoshot Replica 44 435 5 / 5 = 1.00 50.0%
Splat Charger 33 382 1 / 3 < 0.33 25.0%

Ability Effect

Damage100.0% [140.0 × 100.0% = 140.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 140.0 132.9 127.1 122.6
1 137.7 131.1 125.6 121.5
2 135.6 129.3 124.2 120.4
3 133.6 127.6 123.0 119.6
4 131.7 126.1 121.8 118.8
5 129.9 124.7 120.8 118.1
6 128.2 123.4 119.8 117.6
7 126.6 122.2 119.0 117.1
8 125.1 121.1 118.3 116.8
9 123.8 120.1 117.7 116.6
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed100.0% (Classic Squiffer)
Special Charge166 p (Bubbler)
Special Duration5.19 seconds (Bubbler)
Special Save34.8 % loss (Classic Squiffer)
Respawn8.50 seconds
Jump0.95 seconds + 1.90 seconds + 0.67 seconds + 0.17 seconds = 3.69 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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