Results of GrAM's Battle

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Lobby Solo Queue
Mode Turf War
Stage Saltspray Rig
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Lost
Rank in Team 3
Kills / Deaths 2 / 4 <
Kill Ratio 0.50
Kill Rate 33.3%
Cause of Death
Octoshot Replica : 3 times
N-ZAP '89 : 1 time
Turf Inked + Bonus 518 P
Cash ? 2,009,557
Gear
Headgear Clothing Shoes
Primary Ability Last-Ditch Effort Special Saver Defense Up
Secondary Abilities Special Charge Up Special Charge Up Quick Super Jump
Special Duration Up (Locked) Special Charge Up
(Locked) (Locked) (Locked)

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / f2a9c82_20160122_153142_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,457 13 / 10 1.30 56.5%
Splatterscope 50 1,150 2 / 1 > 2.00 66.7%
Octoshot Replica 44 875 8 / 4 > 2.00 66.7%
Sploosh-o-matic 50 828 1 / 3 < 0.33 25.0%
N-ZAP '89 50 804 2 / 2 = 1.00 50.0%
Good Guys 2,226 10 / 13 0.77 43.5%
Classic Squiffer 50 631 3 / 5 < 0.60 37.5%
Gold Dynamo Roller 50 566 2 / 2 = 1.00 50.0%
Classic Squiffer 50 518 2 / 4 < 0.50 33.3%
Splat Charger 33 511 3 / 2 > 1.50 60.0%

Ability Effect

Damage100.0% [140.0 × 100.0% = 140.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 140.0 132.9 127.1 122.6
1 137.7 131.1 125.6 121.5
2 135.6 129.3 124.2 120.4
3 133.6 127.6 123.0 119.6
4 131.7 126.1 121.8 118.8
5 129.9 124.7 120.8 118.1
6 128.2 123.4 119.8 117.6
7 126.6 122.2 119.0 117.1
8 125.1 121.1 118.3 116.8
9 123.8 120.1 117.7 116.6
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed100.0% (Classic Squiffer)
Special Charge166 p (Bubbler)
Special Duration5.19 seconds (Bubbler)
Special Save34.8 % loss (Classic Squiffer)
Respawn8.50 seconds
Jump0.95 seconds + 1.90 seconds + 0.67 seconds + 0.17 seconds = 3.69 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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