Results of yabukke's Battle

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SplatNet Battle #6,259
ModeSplat Zones - Ranked Battle
StageHumpback Pump Track
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankX → X (2,018.5)
Level16 → 16
Estimated X Power2,130
X Power2,018.5
X Power
ResultKnockout Lost
Final Count
0
100
Rank in Team1
Kills / Deaths
1 + 1 / 2 <
Kill Ratio: 0.50
Specials2
Turf Inked624P
Gear
Headgear Clothing Shoes
Gear King Flip MeshSquid Squad Band TeeBlue Moto Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.8Normal: 143.2% (1.375 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Main Power Up
0.3
Quick Super Jump
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time1:45 (105 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.4.3
Extra Data
Upload ModeMonitoring
Game Version4.6.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 2,442 12 / 5 2.40
70.59%
**********Inkling
Kensa Dynamo Roller 27 X 663 6 (1) / 2 5 / 0 99.99
100.00%
**********Inkling
N-ZAP '83 57 X 565 2 (0) / 2 2 / 2 1.00
50.00%
**********Inkling
Kensa Sloshing Machine 54 X 655 4 (0) / 2 4 / 1 4.00
80.00%
**********Inkling
Custom Dualie Squelchers 47 X 559 2 (1) / 1 1 / 2 0.50
33.33%
Good Guys 2,277 5 / 12 0.42
29.41%
Heavy Splatling Remix 16 X 624 2 (1) / 2 1 / 2 0.50
33.33%
**********Octoling
Kensa Sloshing Machine 4 X 565 1 (0) / 1 1 / 3 0.33
25.00%
**********Inkling
N-ZAP '83 6 X 744 4 (2) / 2 2 / 3 0.67
40.00%
**********Octoling
Kensa Splat Dualies 85 X 344 1 (0) / 1 1 / 4 0.25
20.00%