Results of yabukke's Battle

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SplatNet Battle #6,258
ModeSplat Zones - Ranked Battle
StageThe Reef
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankX → X (2,028.0)
Level16 → 16
Estimated X Power2,070
X Power2,028.0
X Power
ResultKnockout Won
Final Count
100
0
Rank in Team1
Kills / Deaths
1 + 1 / 3 <
Kill Ratio: 0.33
Specials2
Turf Inked617P
Gear
Headgear Clothing Shoes
Gear King Flip MeshSquid Squad Band TeeBlue Moto Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.8Normal: 143.2% (1.375 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Main Power Up
0.3
Quick Super Jump
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time2:41 (161 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.4.3
Extra Data
Upload ModeMonitoring
Game Version4.6.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 2,646 18 / 13 1.38
58.06%
Heavy Splatling Remix 16 X 617 2 (1) / 2 1 / 3 0.33
25.00%
**********Inkling
Dapple Dualies 43 X 695 7 (1) / 2 6 / 4 1.50
60.00%
**********Inkling
Splatterscope 75 X 689 6 (2) / 3 4 / 1 4.00
80.00%
**********Octoling
Tentatek Splattershot 32 X 645 7 (0) / 2 7 / 5 1.40
58.33%
Bad Guys 2,660 13 / 18 0.72
41.94%
**********Inkling
Kensa Sloshing Machine 54 X 910 3 (1) / 3 2 / 4 0.50
33.33%
**********Inkling
Splat Charger 63 X 739 3 (0) / 0 3 / 4 0.75
42.86%
**********Octoling
Kensa Splat Dualies 85 X 548 3 (0) / 2 3 / 5 0.60
37.50%
Splattershot Pro 85 X 463 5 (0) / 1 5 / 5 1.00
50.00%