Results of U.S's Battle

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Lobby Solo Queue
Mode Turf War
Stage Port Mackerel
Weapon Sloshing Machine (Splat Bomb / Bomb Rush)
Level 50 ?
Result Won
Rank in Team 1
Kills / Deaths 10 / 2 >
Kill Ratio 5.00
Kill Rate 83.3%
Cause of Death
Zink Mini Splatling : 2 times
Turf Inked + Bonus 844 + 300 P
Cash ? 1,817,086
Gear
Headgear Clothing Shoes
Primary Ability Defense Up Cold-Blooded Ink Resistance Up
Secondary Abilities Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Good Guys 2,421 23 / 11 2.09 67.6%
Sloshing Machine 50 1,144 10 / 2 > 5.00 83.3%
Splattershot Jr. 50 1,023 8 / 4 > 2.00 66.7%
.52 Gal 19 822 3 / 3 = 1.00 50.0%
E-liter 3K 46 632 2 / 2 = 1.00 50.0%
Bad Guys 2,322 11 / 23 0.48 32.4%
Zink Mini Splatling 50 685 4 / 5 < 0.80 44.4%
Splat Roller 50 659 3 / 5 < 0.60 37.5%
Splat Roller 29 498 2 / 6 < 0.33 25.0%
Tri-Slosher 41 480 2 / 7 < 0.29 22.2%

Ability Effect

Damage108.3% [76.0 × 108.3% = 82.3]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 82.3 75.6 72.5 70.0
1 80.1 74.6 71.7 69.4
2 78.0 73.7 70.9 68.9
3 76.0 72.8 70.2 68.4
4 75.0 71.9 69.6 68.0
5 74.0 71.2 69.0 67.6
6 73.1 70.5 68.5 67.3
7 72.2 69.8 68.1 67.1
8 71.4 69.2 67.7 66.9
9 70.7 68.7 67.4 66.8
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.68 seconds (111.8 %)
Run Speed100.0%
Swim Speed100.0% (Sloshing Machine)
Special Charge166 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save50.0 % loss (Sloshing Machine)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.5.0]
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