Results of GrAM's Battle

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Lobby Solo Queue
Mode Turf War
Stage Kelp Dome
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Won
Rank in Team 2
Kills / Deaths 7 / 3 >
Kill Ratio 2.33
Kill Rate 70.0%
Cause of Death
Range Blaster : 1 time
Splattershot Jr. : 1 time
Dynamo Roller : 1 time
Turf Inked + Bonus 791 + 300 P
Cash ? 1,993,859
Gear
Headgear Clothing Shoes
Primary Ability Ink Recovery Up Ink Resistance Up Quick Respawn
Secondary Abilities (Locked) Special Saver Ink Recovery Up
Recon Special Duration Up (Locked)
(Locked) Tenacity

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Good Guys 3,053 15 / 14 1.07 51.7%
Hero Shot Replica 50 1,316 6 / 2 > 3.00 75.0%
Classic Squiffer 50 1,091 7 / 3 > 2.33 70.0%
Neo Splash-o-matic 33 983 1 / 5 < 0.20 16.7%
.52 Gal 34 863 1 / 4 < 0.25 20.0%
Bad Guys 2,903 14 / 15 0.93 48.3%
Tri-Slosher 50 870 2 / 2 = 1.00 50.0%
Splattershot Jr. 18 807 3 / 6 < 0.50 33.3%
Kelp Splatterscope 50 689 4 / 1 > 4.00 80.0%
Range Blaster 49 537 5 / 6 < 0.83 45.5%

Ability Effect

Damage100.0% [140.0 × 100.0% = 140.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 140.0 132.9 127.1 122.6
1 137.7 131.1 125.6 121.5
2 135.6 129.3 124.2 120.4
3 133.6 127.6 123.0 119.6
4 131.7 126.1 121.8 118.8
5 129.9 124.7 120.8 118.1
6 128.2 123.4 119.8 117.6
7 126.6 122.2 119.0 117.1
8 125.1 121.1 118.3 116.8
9 123.8 120.1 117.7 116.6
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.55 seconds (117.6 %)
Run Speed100.0%
Swim Speed100.0% (Classic Squiffer)
Special Charge180 p (Bubbler)
Special Duration5.19 seconds (Bubbler)
Special Save45.2 % loss (Classic Squiffer)
Respawn7.29 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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