Results of GrAM's Battle

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Lobby Solo Queue
Mode Turf War
Stage Blackbelly Skatepark
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Lost
Rank in Team 2
Kills / Deaths 4 / 6 <
Kill Ratio 0.67
Kill Rate 40.0%
Cause of Death
N-ZAP '89 : 3 times
Dynamo Roller : 2 times
Heavy Splatling : 1 time
Turf Inked + Bonus 583 P
Cash ? 1,992,768
Gear
Headgear Clothing Shoes
Primary Ability Opening Gambit Special Duration Up Run Speed Up
Secondary Abilities Defense Up Special Saver Damage Up
Ink Recovery Up Special Duration Up (Locked)
(Locked) (Locked)

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,477 18 / 9 2.00 66.7%
N-ZAP '89 50 1,004 4 / 2 > 2.00 66.7%
Splatterscope 44 963 5 / 0 > 99.99 100.0%
Dynamo Roller 41 865 5 / 4 > 1.25 55.6%
Heavy Splatling 50 845 4 / 3 > 1.33 57.1%
Good Guys 1,798 9 / 18 0.50 33.3%
Slosher 23 688 3 / 5 < 0.60 37.5%
Classic Squiffer 50 583 4 / 6 < 0.67 40.0%
Hero Charger Replica 37 527 2 / 7 < 0.29 22.2%
Dynamo Roller 50 0 0 / 0 =

Ability Effect

Damage102.9% [140.0 × 102.9% = 144.1]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 144.1 135.2 129.4 124.8
1 140.0 133.3 127.9 123.7
2 137.9 131.5 126.5 122.7
3 135.8 129.9 125.2 121.8
4 133.9 128.4 124.1 121.0
5 132.1 126.9 123.0 120.4
6 130.4 125.6 122.1 119.8
7 128.9 124.4 121.3 119.4
8 127.4 123.4 120.6 119.0
9 126.1 122.4 120.0 118.8
Defense102.9%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.90 seconds (103.4 %)
Run Speed115.2%
Swim Speed100.0% (Classic Squiffer)
Special Charge180 p (Bubbler)
Special Duration5.77 seconds (Bubbler)
Special Save45.2 % loss (Classic Squiffer)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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