Results of CIAT's Battle

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SplatNet Battle #1,267
ModeTurf War - Regular Battle
StageKelp Dome
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Freshness 4.0 / Dry
Level39 → 39
ResultLost
Team Inked
41.0%
52.4%
Rank in Team4
Kills / Deaths
2 + 0 / 3 <
Kill Ratio: 0.67
Specials2
Turf Inked + Bonus619P
Gear
Headgear Clothing Shoes
Gear Firefin FacemaskRound-Collar ShirtGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.2Normal: 139.0% (1.334 DU/f)
Special Charge Up
1.0Default×91.67%
Bomb Defense Up DX
0.6
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Quick Super Jump
0.3
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,003 14 / 14 1.00
50.00%
**********Inkling
Splattershot 90 1,837 1 (1) / 0 0 / 5 0.00
0.00%
**********Inkling
Splattershot 76 1,802 1 (0) / 2 1 / 4 0.25
20.00%
**********Inkling
Fresh Squiffer 20 1,770 6 (1) / 2 5 / 3 1.67
62.50%
**********Inkling
Nautilus 47 60 1,594 9 (1) / 2 8 / 2 4.00
80.00%
Good Guys 3,033 14 / 14 1.00
50.00%
**********Inkling
Dualie Squelchers 14 1,095 5 (1) / 4 4 / 3 1.33
57.14%
**********Inkling
Kensa Splattershot Pro 35 683 5 (0) / 1 5 / 7 0.71
41.67%
**********Inkling
Foil Flingza Roller 45 636 4 (1) / 3 3 / 1 3.00
75.00%
Heavy Splatling Remix 39 619 2 (0) / 2 2 / 3 0.67
40.00%