Results of CIAT's Battle

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SplatNet Battle #1,266
ModeTurf War - Regular Battle
StageKelp Dome
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Freshness 5.0 / Raw
Level39 → 39
ResultLost
Team Inked
38.7%
55.1%
Rank in Team3
Kills / Deaths
3 + 2 / 1 >
Kill Ratio: 3.00
Specials2
Turf Inked + Bonus794P
Gear
Headgear Clothing Shoes
Gear Firefin FacemaskRound-Collar ShirtGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.2Normal: 139.0% (1.334 DU/f)
Special Charge Up
1.0Default×91.67%
Bomb Defense Up DX
0.6
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Quick Super Jump
0.3
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeMonitoring
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,915 11 / 13 0.85
45.83%
**********Inkling
Sploosh-o-matic 7 4 2,201 4 (1) / 4 3 / 2 1.50
60.00%
**********Inkling
Permanent Inkbrush 1 1,977 6 (1) / 3 5 / 2 2.50
71.43%
**********Inkling
Kensa Octobrush 73 1,967 2 (1) / 3 1 / 5 0.20
16.67%
**********Inkling
Kensa Splat Dualies 59 1,770 2 (0) / 2 2 / 4 0.50
33.33%
Good Guys 3,700 13 / 11 1.18
54.17%
**********Inkling
Sploosh-o-matic 33 1,226 4 (0) / 4 4 / 3 1.33
57.14%
**********Octoling
Permanent Inkbrush 40 1,019 3 (2) / 4 1 / 4 0.25
20.00%
Heavy Splatling Remix 39 794 5 (2) / 2 3 / 1 3.00
75.00%
**********Inkling
Dualie Squelchers 33 661 5 (0) / 2 5 / 3 1.67
62.50%