Results of yabukke's Battle

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SplatNet Battle #8,594
ModeClam Blitz - Ranked Battle
StageKelp Dome
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankX → X (2,287.3)
Level49 → 49
Estimated X Power2,340
X Power2,287.3
X Power
ResultTime was up Lost
Final Count
43
50
Rank in Team1
Kills / Deaths
3 + 0 / 6 <
Kill Ratio: 0.50
Specials3
Turf Inked1,009P
Gear
Headgear Clothing Shoes
Gear Fake ContactsSquid Squad Band TeeClownfish Basics
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Special Charge Up
2.0Default×85.79%
Run Speed Up
1.9Normal: 126.5% (1.214 DU/f)
Main Power Up
0.6
Special Saver
0.6
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time5:23 (323 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.5.1
Extra Data
Upload ModeMonitoring
Game Version4.9.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,820 32 / 28 1.14
53.33%
**********Inkling
Octo Shot Replica 6 X 1,063 12 (1) / 3 11 / 6 1.83
64.71%
**********Inkling
Custom Explosher 77 X 1,197 9 (4) / 3 5 / 7 0.71
41.67%
**********Inkling
Bamboozler 14 Mk I 26 X 1,293 9 (1) / 4 8 / 7 1.14
53.33%
**********Inkling
Inkbrush 32 X 1,267 10 (2) / 2 8 / 8 1.00
50.00%
Good Guys 4,948 28 / 32 0.88
46.67%
Heavy Splatling Remix 49 X 1,009 3 (0) / 3 3 / 6 0.50
33.33%
**********Inkling
Range Blaster 52 X 831 11 (0) / 2 11 / 13 0.85
45.83%
**********Inkling
Kensa Splattershot Jr. 63 X 1,793 12 (4) / 6 8 / 6 1.33
57.14%
**********Inkling
Kensa Dynamo Roller 37 X 1,315 8 (2) / 3 6 / 7 0.86
46.15%