Results of yabukke's Battle

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SplatNet Battle #6,373
ModeSplat Zones - Ranked Battle
StageThe Reef
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankX → X (1,995.9)
Level17 → 17
Estimated X Power2,040
X Power1,995.9
X Power
ResultTime was up Lost
Final Count
68
80
Rank in Team2
Kills / Deaths
11 + 2 / 8 >
Kill Ratio: 1.38
Specials6
Turf Inked1,898P
Gear
Headgear Clothing Shoes
Gear King Flip MeshSquid Squad Band TeeBlue Moto Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.8Normal: 143.2% (1.375 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Main Power Up
0.3
Quick Super Jump
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time5:48 (348 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.4.3
Extra Data
Upload ModeMonitoring
Game Version4.7.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 6,932 36 / 33 1.09
52.17%
**********Inkling
Sploosh-o-matic 43 X 1,907 12 (2) / 7 10 / 8 1.25
55.56%
**********Octoling
N-ZAP '85 80 X 1,795 15 (6) / 6 9 / 7 1.29
56.25%
**********Octoling
Mini Splatling 95 X 1,985 9 (3) / 6 6 / 9 0.67
40.00%
**********Octoling
Custom Hydra Splatling 71 X 1,245 13 (2) / 5 11 / 9 1.22
55.00%
Good Guys 7,230 33 / 36 0.92
47.83%
**********Inkling
Sploosh-o-matic 90 X 1,906 15 (3) / 7 12 / 10 1.20
54.55%
Heavy Splatling Remix 17 X 1,898 13 (2) / 6 11 / 8 1.38
57.89%
**********Octoling
Kensa Splattershot 37 X 1,525 10 (5) / 7 5 / 8 0.62
38.46%
**********Octoling
Kensa Dynamo Roller 67 X 1,901 8 (3) / 8 5 / 10 0.50
33.33%