Results of yabukke's Battle

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SplatNet Battle #6,280
ModeTower Control - Ranked Battle
StageAncho-V Games
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankS+ 9 → S+ 9
Level16 → 16
Power Level
1900
ResultTime was up Lost
Final Count
31
61
Rank in Team3
Kills / Deaths
5 + 6 / 4 >
Kill Ratio: 1.25
Specials3
Turf Inked1,091P
Gear
Headgear Clothing Shoes
Gear King Flip MeshSquid Squad Band TeeBlue Moto Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.8Normal: 143.2% (1.375 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Main Power Up
0.3
Quick Super Jump
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time5:05 (305 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.4.3
Extra Data
Upload ModeMonitoring
Game Version4.6.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,377 34 / 29 1.17
53.97%
**********Octoling
Heavy Splatling Remix 89 S+ 1,414 9 (2) / 7 7 / 3 2.33
70.00%
**********Octoling
Clear Dapple Dualies 44 S+ 656 10 (0) / 1 10 / 11 0.91
47.62%
**********Inkling
Jet Squelcher 84 S+ 1,342 7 (2) / 7 5 / 6 0.83
45.45%
**********Inkling
Splat Roller 18 S+ 965 14 (2) / 2 12 / 9 1.33
57.14%
Good Guys 4,503 29 / 34 0.85
46.03%
**********Inkling
Clash Blaster Neo 32 S+ 1,047 13 (4) / 4 9 / 9 1.00
50.00%
**********Inkling
Kensa Dynamo Roller 66 S+ 985 10 (3) / 4 7 / 11 0.64
38.89%
Heavy Splatling Remix 16 S+ 1,091 11 (6) / 3 5 / 4 1.25
55.56%
**********Inkling
Kensa Splattershot 20 S+ 1,380 9 (1) / 6 8 / 10 0.80
44.44%