Results of yabukke's Battle

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SplatNet Battle #6,275
ModeTower Control - Ranked Battle
StageKelp Dome
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankS+ 9 → S+ 9
Level16 → 16
Power Level
1910
ResultKnockout Lost
Final Count
0
100
Rank in Team3
Kills / Deaths
5 + 1 / 6 <
Kill Ratio: 0.83
Specials0
Turf Inked437P
Gear
Headgear Clothing Shoes
Gear King Flip MeshSquid Squad Band TeeBlue Moto Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.8Normal: 143.2% (1.375 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Main Power Up
0.3
Quick Super Jump
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time2:34 (154 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.4.3
Extra Data
Upload ModeMonitoring
Game Version4.6.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 2,650 20 / 11 1.82
64.52%
**********Octoling
Heavy Splatling Remix 23 S+ 787 8 (2) / 4 6 / 2 3.00
75.00%
**********Inkling
Kensa Splattershot 21 S+ 771 6 (2) / 3 4 / 3 1.33
57.14%
**********Octoling
Splattershot Pro 52 S+ 458 7 (2) / 3 5 / 3 1.67
62.50%
**********Inkling
Kensa Splattershot Pro 38 S+ 634 7 (2) / 2 5 / 3 1.67
62.50%
Good Guys 2,535 11 / 20 0.55
35.48%
**********Octoling
N-ZAP '83 63 S+ 871 4 (1) / 2 3 / 4 0.75
42.86%
**********Inkling
Kensa Splattershot Pro 98 S+ 502 4 (1) / 1 3 / 5 0.60
37.50%
Heavy Splatling Remix 16 S+ 437 6 (1) / 0 5 / 6 0.83
45.45%
**********Octoling
Custom Dualie Squelchers 41 S+ 725 3 (3) / 2 0 / 5 0.00
0.00%