Results of YDC*うぉーり's Battle

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SplatNet Battle #19,603
ModeTurf War - Regular Battle
StagePort Mackerel
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
Freshness 1.0 / Dry
Level66 → 66
ResultWon
Team Inked
50.3%
46.2%
Rank in Team4
Kills / Deaths
7 + 0 / 2 >
Kill Ratio: 3.50
Specials2
Turf Inked + Bonus627P + 1,000P
Gear
Headgear Clothing Shoes
Gear Firefin FacemaskInkfall ShirtPunk Whites
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Special Charge Up
2.6Default×83.15%
Run Speed Up
1.3Normal: 119.2% (1.144 DU/f)
Ink Resistance Up
0.6DoT: 0.2 per frame
DoT Delay: 15 frames (0.250 sec.)
DoT Cap: 36.2
Run Speed: Default×164.4%
Shooting: Default×205.9%
Charging: Default×118.8%
"DoT": "Damage over time"
Main Power Up
0.6
Bomb Defense Up DX
0.3
Quick Super Jump
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.5.3
Extra Data
Upload ModeManual
Game Version5.1.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Good Guys 3,185 19 / 10 1.90
65.52%
**********Inkling
Custom Splattershot Jr. 50 1,943 0 (0) / 3 0 / 5 0.00
0.00%
**********Octoling
Kensa Splattershot Pro 16 1,903 9 (2) / 2 7 / 3 2.33
70.00%
**********Octoling
Heavy Splatling Remix 10 1,712 5 (0) / 2 5 / 0 99.99
100.00%
Heavy Splatling Remix 66 1,627 7 (0) / 2 7 / 2 3.50
77.78%
Bad Guys 3,120 10 / 19 0.53
34.48%
**********Octoling
N-ZAP '83 39 964 5 (1) / 2 4 / 5 0.80
44.44%
**********Octoling
Sploosh-o-matic 7 88 940 0 (0) / 2 0 / 6 0.00
0.00%
**********Inkling
Splat Roller 12 715 5 (0) / 2 5 / 5 1.00
50.00%
**********Octoling
Gold Dynamo Roller 68 501 1 (0) / 1 1 / 3 0.33
25.00%