Results of tantam's Battle

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SplatNet Battle #1,617
ModeTurf War - Regular Battle
StageMakoMart
Weapon
Heavy Splatling (Sprinkler, Sting Ray)
Freshness 0.0 / Dry
Level43 → 43
ResultLost
Team Inked
36.5%
54.8%
Kills / Deaths
1 + 0 / 3 <
Kill Ratio: 0.33
Specials3
Turf Inked + Bonus686P
Gear
Headgear Clothing Shoes
Gear Woolly Urchins ClassicBaseball JerseyRed Sea Slugs
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Special Charge Up
1.0Default×91.67%
Special Saver
1.0
Swim Speed Up
0.6104.7% (2.010 DU/f)
Cold-Blooded
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Cap: 38.1
Run Speed: Default×119.3%
Shooting: Default×122.5%
Charging: Default×109.7%
"DoT": "Damage over time"
Ink Saver (Sub)
0.3
Quick Respawn
0.3
Sub Power Up
0.3
Comeback
Battle Start (6 years ago)
Battle End (6 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (6 years ago)
User AgentSquidTracks / 1.2.1
Game Version3.2.2
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,267 14 / 9 1.56
60.87%
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Custom Dualie Squelchers 40 1,919 5 (2) / 2 3 / 2 1.50
60.00%
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Splat Dualies 31 1,813 4 (0) / 2 4 / 2 2.00
66.67%
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Custom Jet Squelcher 69 1,812 5 (1) / 2 4 / 2 2.00
66.67%
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Splattershot 47 1,723 3 (0) / 1 3 / 3 1.00
50.00%
Good Guys 3,010 9 / 14 0.64
39.13%
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E-liter 4K 82 913 3 (0) / 3 3 / 2 1.50
60.00%
**********
Ballpoint Splatling 23 874 5 (0) / 2 5 / 4 1.25
55.56%
Heavy Splatling 43 686 1 (0) / 3 1 / 3 0.33
25.00%
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Clash Blaster Neo 52 537 1 (1) / 1 0 / 5 0.00
0.00%