Results of az's Battle

Permalink
SplatNet Battle #10,230
ModeTower Control - League Battle (Twin)
StageWalleye Warehouse
Weapon
Nautilus 47 (Point Sensor, Baller)
Increase duration of firing
RankX → X
Level28 → 28
League Power1,961.5
League Power
My team's league power
1970
Their team's league power
2080
ResultKnockout Lost
Final Count
0
100
Rank in Team3
Kills / Deaths
2 + 2 / 5 <
Kill Ratio: 0.40
Specials1
Turf Inked378P
Gear
Headgear Clothing Shoes
Gear Woolly Urchins ClassicForge Octarian JacketBlack Seahorses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Swim Speed Up
1.6111.5% (2.140 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Main Power Up
0.9
Ink Recovery Up
0.6
Bomb Defense Up DX
0.3
Quick Super Jump
0.3
Comeback
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time2:24 (144 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.4
Extra Data
Upload ModeMonitoring
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 1,967 22 / 14 1.57
61.11%
**********Inkling
.52 Gal Deco 61 S+ 611 12 (2) / 2 10 / 3 3.33
76.92%
**********Inkling
Octo Shot Replica 73 X 431 8 (5) / 1 3 / 5 0.60
37.50%
**********Inkling
Splat Charger 86 S+ 503 7 (1) / 2 6 / 2 3.00
75.00%
**********Inkling
Tri-Slosher 89 S+ 422 5 (2) / 2 3 / 4 0.75
42.86%
Good Guys eFdDyOmJr1P 1,662 14 / 22 0.64
38.89%
**********Inkling
Tri-Slosher 90 X 503 8 (2) / 1 6 / 5 1.20
54.55%
**********Inkling
Gold Dynamo Roller 57 X 440 5 (2) / 1 3 / 5 0.60
37.50%
Nautilus 47 28 X 378 4 (2) / 1 2 / 5 0.40
28.57%
**********Inkling
Slosher Deco 61 S+ 341 4 (1) / 0 3 / 7 0.43
30.00%