Results of たくたく's Battle

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Lobby Squad Battle (Twin)
Mode Rainmaker
Stage Kelp Dome
Weapon Tempered Dynamo Roller (Seeker / Killer Wail)
Rank S+ 85 S+ 85
Level 50 ?
Result Time is up Lost
Rank in Team 3
Kills / Deaths 7 / 8 <
Kill Ratio 0.88
Kill Rate 46.7%
Max Kill Combo 1
Max Kill Streak 4
Cause of Death
Octoshot Replica : 2 times
Heavy Splatling Deco : 2 times
Berry Splattershot Pro : 2 times
Suction Bomb : 1 time
Bento Splatterscope : 1 time
Cash ? 768,221
Gear
Headgear Clothing Shoes
Primary Ability Special Charge Up Special Charge Up Stealth Jump
Secondary Abilities Special Charge Up Swim Speed Up Special Charge Up
Swim Speed Up Special Charge Up Damage Up
Special Charge Up Special Charge Up Damage Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / b1915d2_20160610_105425_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Game Version 2.8.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 27 / 35 0.77 43.5%
Berry Splattershot Pro 50 S+ 8 / 9 < 0.89 47.1%
Octoshot Replica 49 S+ 7 / 11 < 0.64 38.9%
Bento Splatterscope 50 S+ 6 / 7 < 0.86 46.2%
Heavy Splatling Deco 50 S+ 6 / 8 < 0.75 42.9%
Good Guys 35 / 27 1.30 56.5%
Dynamo Roller 50 S+ 16 / 6 > 2.67 72.7%
Octoshot Replica 50 S+ 7 / 5 > 1.40 58.3%
Tempered Dynamo Roller 50 S+ 7 / 8 < 0.88 46.7%
Tentatek Splattershot 50 S+ 5 / 8 < 0.62 38.5%

Ability Effect

Damage105.6% [125.0 × 105.6% = 132.1]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 132.1 122.6 117.4 113.4
1 128.4 120.9 116.1 112.4
2 125.0 119.4 114.9 111.5
3 123.2 117.9 113.7 110.7
4 121.5 116.5 112.7 110.0
5 119.9 115.3 111.8 109.4
6 118.4 114.1 110.9 108.9
7 117.0 113.0 110.2 108.5
8 115.7 112.0 109.6 108.2
9 114.5 111.2 109.0 108.0
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed94.2% (Tempered Dynamo Roller)
Special Charge128 p (Killer Wail)
Special Duration6.00 seconds (Killer Wail)
Special Save60.0 % loss (Tempered Dynamo Roller)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.8.0]
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