Results of Mario's Battle

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SplatNet Battle #9,129
ModeSplat Zones - Ranked Battle
StageHumpback Pump Track
Weapon
Dynamo Roller (Ink Mine, Sting Ray)
RankX → X
Level7 → 8
Estimated X Power2,230
X Power
ResultKnockout Won
Final Count
100
0
Kills / Deaths
12 + 5 / 4 >
Kill Ratio: 3.00
Specials4
Turf Inked1,555P
Gear
Headgear Clothing Shoes
Gear Squid FacemaskLayered Anchor LSWhite Seahorses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Ink Recovery Up
1.0
Ink Saver (Main)
1.0Default×79.26%
Ink Saver (Sub)
0.6
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Cap: 38.1
Run Speed: Default×119.3%
Shooting: Default×122.5%
"DoT": "Damage over time"
Special Charge Up
0.3Default×97.18%
Thermal Ink
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time4:54 (294 seconds)
Data Sent (5 years ago)
User AgentSquidTracks / 1.2.0
Game Version3.1.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 4,668 35 / 31 1.13
53.03%
Dynamo Roller 7 X 1,555 17 (5) / 4 12 / 4 3.00
75.00%
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Hero Blaster Replica 14 X 700 10 (3) / 1 7 / 11 0.64
38.89%
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Herobrush Replica 64 X 994 11 (5) / 4 6 / 9 0.67
40.00%
**********
Slosher Deco 52 X 1,419 14 (4) / 4 10 / 7 1.43
58.82%
Bad Guys 4,797 31 / 35 0.89
46.97%
**********
Slosher Deco 43 X 1,237 12 (0) / 4 12 / 10 1.20
54.55%
**********
Tri-Slosher 69 X 811 9 (5) / 3 4 / 13 0.31
23.53%
**********
Blaster 92 X 740 11 (5) / 4 6 / 6 1.00
50.00%
**********
Custom Dualie Squelchers 77 X 2,009 13 (4) / 7 9 / 6 1.50
60.00%