Results of IWSN's Battle

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SplatNet Battle #14,025
ModeRainmaker - Ranked Battle
StageHumpback Pump Track
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 4 → S+ 4
Level12 → 12
Power Level
1860
ResultTime was up Lost
Final Count
38
97
Kills / Deaths
8 + 2 / 7 >
Kill Ratio: 1.14
Specials4
Turf Inked1,461P
Gear
Headgear Clothing Shoes
Gear Squid FacemaskGray College SweatGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
1.6Normal: 122.9% (1.180 DU/f)
Ink Saver (Main)
1.3Default×82.75%
Swim Speed Up
1.0107.6% (2.065 DU/f)
Ink Resistance Up
0.9DoT: 0.2 per frame
DoT Delay: 19 frames (0.317 sec.)
DoT Cap: 34.5
Run Speed: Default×185.2%
Shooting: Default×228.7%
"DoT": "Damage over time"
Ink Recovery Up
0.3
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time5:00 (300 seconds)
Data Sent (4 years ago)
User AgentSquidTracks / 1.3.2
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: No
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 5,497 34 / 23 1.48
59.65%
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Tri-Slosher Nouveau 45 S+ 1,491 10 (4) / 5 6 / 6 1.00
50.00%
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.96 Gal 49 S+ 1,234 11 (4) / 5 7 / 7 1.00
50.00%
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Custom Dualie Squelchers 10 S+ 1,398 16 (6) / 4 10 / 4 2.50
71.43%
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N-ZAP '89 13 S+ 1,374 13 (2) / 3 11 / 6 1.83
64.71%
Good Guys 5,225 23 / 34 0.68
40.35%
Sloshing Machine Neo 12 S+ 1,461 10 (2) / 4 8 / 7 1.14
53.33%
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Range Blaster 51 S+ 1,334 12 (6) / 5 6 / 7 0.86
46.15%
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Custom Splattershot Jr. 85 S+ 1,195 6 (2) / 3 4 / 12 0.33
25.00%
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Kensa Dynamo Roller 88 S+ 1,235 6 (1) / 4 5 / 8 0.62
38.46%