Results of IWSN's Battle

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SplatNet Battle #9,360
ModeClam Blitz - League Battle (Quad)
StageShellendorf Institute
Weapon
Sloshing Machine Neo (Point Sensor, Splat-Bomb Launcher)
RankS+ 3 → S+ 3
Level56 → 56
League Power1,972.4
League Power
Power Level
2000
My team's league power
2000
Their team's league power
2030
ResultKnockout Lost
Final Count
0
100
Kills / Deaths
10 + 5 / 5 >
Kill Ratio: 2.00
Specials4
Turf Inked992P
Gear
Headgear Clothing Shoes
Gear Squid FacemaskFugu TeeGold Hi-Horses
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Swim Speed Up
1.9113.2% (2.174 DU/f)
Run Speed Up
1.6Normal: 122.9% (1.180 DU/f)
Ink Saver (Main)
1.3Default×82.75%
Ink Resistance Up
0.6DoT: 0.2 per frame
DoT Delay: 15 frames (0.250 sec.)
DoT Cap: 36.2
Run Speed: Default×137.7%
Shooting: Default×143.9%
"DoT": "Damage over time"
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time4:35 (275 seconds)
Data Sent (5 years ago)
User AgentSquidTracks / 1.2.2
Game Version4.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 3,530 26 / 20 1.30
56.52%
**********
Custom Explosher 14 X 998 13 (1) / 3 12 / 1 12.00
92.31%
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N-ZAP '85 95 S+ 866 6 (1) / 1 5 / 7 0.71
41.67%
**********
Custom Dualie Squelchers 13 S+ 1,020 8 (4) / 2 4 / 6 0.67
40.00%
**********
Carbon Roller Deco 87 S+ 646 8 (3) / 1 5 / 6 0.83
45.45%
Good Guys bke53ptpvxN 3,331 20 / 26 0.77
43.48%
Sloshing Machine Neo 56 S+ 992 15 (5) / 4 10 / 5 2.00
66.67%
**********
Kensa Sloshing Machine 74 S+ 648 7 (3) / 2 4 / 7 0.57
36.36%
**********
Sloshing Machine 96 X 682 7 (4) / 2 3 / 6 0.50
33.33%
**********
Custom Explosher 50 X 1,009 6 (3) / 3 3 / 8 0.38
27.27%