Results of れのいか's Battle

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Lobby Solo Queue
Mode Rainmaker
Stage Urchin Underpass
Weapon Tempered Dynamo Roller (Seeker / Killer Wail)
Rank S 44 S 48
Level 50 ?
Result Time is up Won
Rank in Team 3
Kills / Deaths 3 / 8 <
Kill Ratio 0.38
Kill Rate 27.3%
Max Kill Combo 1
Max Kill Streak 2
Cause of Death
Splat Roller : 1 time
Splat Bomb : 1 time
Kraken : 1 time
Killer Wail : 1 time
Rainmaker Shot : 1 time
Rainmaker Inksplosion : 1 time
Wasabi Splattershot : 1 time
Fresh Squiffer : 1 time
Cash ? 1,186,546
Gear
Headgear Clothing Shoes
Primary Ability Ink Saver (Main) Ink Recovery Up Ink Resistance Up
Secondary Abilities Damage Up Ink Recovery Up Swim Speed Up
Ink Saver (Sub) Ink Recovery Up Swim Speed Up
Ink Saver (Sub) Quick Respawn Swim Speed Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / cfa678c (Darwin)
Extra Data
Input Class AVFoundationCapture
Primary Language ja
Game Version 2.8.0
Weapon Level Rank k/d Ratio Rate
Good Guys 36 / 36 1.00 50.0%
Heavy Splatling Remix 50 S 15 / 8 > 1.88 65.2%
Tentatek Splattershot 30 S 4 / 10 < 0.40 28.6%
Tempered Dynamo Roller 50 S 3 / 8 < 0.38 27.3%
N-ZAP '89 50 S 14 / 10 > 1.40 58.3%
Bad Guys 35 / 36 0.97 49.3%
Fresh Squiffer 50 S 7 / 9 < 0.78 43.8%
Splatterscope 50 S 12 / 7 > 1.71 63.2%
Wasabi Splattershot 50 S 6 / 10 < 0.60 37.5%
Splat Roller 50 S 10 / 10 = 1.00 50.0%

Ability Effect

Damage102.9% [125.0 × 102.9% = 128.6]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 128.6 120.7 115.5 111.4
1 125.0 119.0 114.2 110.4
2 123.1 117.5 112.9 109.6
3 121.3 116.0 111.8 108.8
4 119.6 114.6 110.8 108.1
5 118.0 113.3 109.8 107.5
6 116.5 112.2 109.0 107.0
7 115.1 111.1 108.3 106.6
8 113.8 110.1 107.7 106.3
9 112.6 109.3 107.1 106.1
Defense100.0%
Ink Usage(Main)86.4%
Ink Usage(Sub)93.4%
Ink Recovery2.38 seconds (125.9 %)
Run Speed100.0%
Swim Speed96.2% (Tempered Dynamo Roller)
Special Charge160 p (Killer Wail)
Special Duration6.00 seconds (Killer Wail)
Special Save60.0 % loss (Tempered Dynamo Roller)
Respawn8.11 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.8.0]
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