Results of mrkm's Battle

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Lobby Solo Queue
Mode Turf War
Stage Ancho-V Games
Weapon N-ZAP '89 (Sprinkler / Inkstrike)
Level 50 ?
Result Won
Rank in Team 1
Kills / Deaths 4 / 3 >
Kill Ratio 1.33
Kill Rate 57.1%
Cause of Death
Splash-o-matic : 1 time
Mini Splatling : 1 time
Ink Mine : 1 time
Turf Inked + Bonus 976 + 300 P
Cash ? 1,785,916
Gear
Headgear Clothing Shoes
Primary Ability Damage Up Ninja Squid Last-Ditch Effort
Secondary Abilities Special Saver Damage Up Ink Saver (Sub)
Quick Respawn (Locked) (Locked)
(Locked) (Locked) (Locked)

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / aada783 (Darwin)
Extra Data
Input Class CVFile
Primary Language ja
Game Version 2.7.0
Weapon Level Points k/d Ratio Rate
Good Guys 3,221 16 / 6 2.67 72.7%
N-ZAP '89 50 1,276 4 / 3 > 1.33 57.1%
Splattershot Jr. 50 1,195 8 / 1 > 8.00 88.9%
Mini Splatling 50 1,006 1 / 1 = 1.00 50.0%
Bamboozler 14 Mk III 50 944 3 / 1 > 3.00 75.0%
Bad Guys 3,053 6 / 16 0.38 27.3%
Splash-o-matic 50 1,118 3 / 6 < 0.50 33.3%
Mini Splatling 50 773 2 / 6 < 0.33 25.0%
Rapid Blaster 50 589 1 / 4 < 0.25 20.0%
E-liter 3K Scope 45 573 0 / 0 =

Ability Effect

Damage111.5% [28.0 × 111.5% = 31.2]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 31.2 28.7 27.2 26.3
1 30.4 28.0 26.9 26.1
2 29.6 27.6 26.6 25.9
3 28.9 27.3 26.4 25.7
4 28.2 27.0 26.2 25.5
5 27.8 26.7 25.9 25.4
6 27.4 26.5 25.8 25.3
7 27.1 26.2 25.6 25.2
8 26.8 26.0 25.5 25.1
9 26.5 25.8 25.3 25.1
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)96.6%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed90.0% (N-ZAP '89)
Special Charge180 p (Inkstrike)
Special Duration6.00 seconds (Inkstrike)
Special Save35.2 % loss (N-ZAP '89)
Respawn8.11 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.7.0]
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