Results of U.S's Battle

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Lobby Solo Queue
Mode Turf War
Stage Hammerhead Bridge
Weapon Sloshing Machine (Splat Bomb / Bomb Rush)
Level 50 ?
Result Won
Rank in Team 1
Kills / Deaths 1 / 1 =
Kill Ratio 1.00
Kill Rate 50.0%
Cause of Death
Neo Sploosh-o-matic : 1 time
Turf Inked + Bonus 806 + 300 P
Cash ? 3,369,546
Gear
Headgear Clothing Shoes
Primary Ability Tenacity Cold-Blooded Ink Resistance Up
Secondary Abilities Ink Recovery Up Defense Up Ink Recovery Up
Ink Recovery Up Defense Up Swim Speed Up
Defense Up Swim Speed Up Swim Speed Up

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.6.0
Weapon Level Points k/d Ratio Rate
Good Guys 2,707 14 / 10 1.40 58.3%
Sloshing Machine 50 1,106 1 / 1 = 1.00 50.0%
Kelp Splat Charger 50 1,091 3 / 2 > 1.50 60.0%
Octoshot Replica 50 1,034 6 / 3 > 2.00 66.7%
Carbon Roller 36 676 4 / 4 = 1.00 50.0%
Bad Guys 2,511 10 / 14 0.71 41.7%
Neo Sploosh-o-matic 50 717 4 / 3 > 1.33 57.1%
Classic Squiffer 50 691 4 / 3 > 1.33 57.1%
Hero Roller Replica 50 581 1 / 2 < 0.50 33.3%
.52 Gal Deco 34 522 1 / 6 < 0.17 14.3%

Ability Effect

Damage100.0% [76.0 × 100.0% = 76.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 76.0 72.2 69.0 66.5
1 74.8 71.1 68.2 65.9
2 73.6 70.2 67.4 65.4
3 72.5 69.3 66.8 64.9
4 71.5 68.5 66.1 64.5
5 70.5 67.7 65.6 64.1
6 69.6 67.0 65.1 63.8
7 68.7 66.3 64.6 63.6
8 67.9 65.7 64.2 63.4
9 67.2 65.2 63.9 63.3
Defense108.3%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.63 seconds (113.9 %)
Run Speed100.0%
Swim Speed106.9% (Sloshing Machine)
Special Charge180 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save50.0 % loss (Sloshing Machine)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.6.0]
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