Results of U.S's Battle

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Lobby Solo Queue
Mode Turf War
Stage Port Mackerel
Weapon Sloshing Machine (Splat Bomb / Bomb Rush)
Level 50 ?
Result Lost
Rank in Team 1
Kills / Deaths 8 / 4 >
Kill Ratio 2.00
Kill Rate 66.7%
Cause of Death
Dynamo Roller : 2 times
.52 Gal : 1 time
Slosher Deco : 1 time
Turf Inked + Bonus 784 P
Cash ? 1,924,406
Gear
Headgear Clothing Shoes
Primary Ability Defense Up Cold-Blooded Ink Resistance Up
Secondary Abilities Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,132 10 / 18 0.56 35.7%
Gold Dynamo Roller 32 1,033 4 / 4 = 1.00 50.0%
Slosher Deco 30 914 4 / 5 < 0.80 44.4%
E-liter 3K Scope 43 768 2 / 2 = 1.00 50.0%
Tentatek Splattershot 23 617 0 / 7 < 0.00 0.0%
Good Guys 2,097 18 / 10 1.80 64.3%
Sloshing Machine 50 784 8 / 4 > 2.00 66.7%
L-3 Nozzlenose 50 771 3 / 3 = 1.00 50.0%
Dual Squelcher 40 542 7 / 3 > 2.33 70.0%
Sploosh-o-matic 50 0 0 / 0 =

Ability Effect

Damage108.3% [76.0 × 108.3% = 82.3]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 82.3 75.6 72.5 70.0
1 80.1 74.6 71.7 69.4
2 78.0 73.7 70.9 68.9
3 76.0 72.8 70.2 68.4
4 75.0 71.9 69.6 68.0
5 74.0 71.2 69.0 67.6
6 73.1 70.5 68.5 67.3
7 72.2 69.8 68.1 67.1
8 71.4 69.2 67.7 66.9
9 70.7 68.7 67.4 66.8
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.68 seconds (111.8 %)
Run Speed100.0%
Swim Speed100.0% (Sloshing Machine)
Special Charge166 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save50.0 % loss (Sloshing Machine)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.5.0]
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