Results of U.S's Battle

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Lobby Solo Queue
Mode Turf War
Stage Port Mackerel
Weapon Sloshing Machine (Splat Bomb / Bomb Rush)
Level 50 ?
Result Lost
Rank in Team 3
Kills / Deaths 2 / 6 <
Kill Ratio 0.33
Kill Rate 25.0%
Cause of Death
Dual Squelcher : 2 times
Tri-Slosher : 2 times
Custom Blaster : 1 time
Splat Charger : 1 time
Turf Inked + Bonus 534 P
Cash ? 1,888,490
Gear
Headgear Clothing Shoes
Primary Ability Defense Up Cold-Blooded Ink Resistance Up
Secondary Abilities Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,394 17 / 12 1.42 58.6%
Dual Squelcher 50 965 8 / 1 > 8.00 88.9%
Custom Blaster 50 926 5 / 3 > 1.67 62.5%
Tri-Slosher 50 912 3 / 6 < 0.50 33.3%
Splat Charger 41 791 1 / 2 < 0.50 33.3%
Good Guys 2,305 12 / 17 0.71 41.4%
Luna Blaster Neo 50 733 6 / 2 > 3.00 75.0%
N-ZAP '89 50 585 2 / 4 < 0.50 33.3%
Sloshing Machine 50 534 2 / 6 < 0.33 25.0%
Dynamo Roller 38 453 2 / 5 < 0.40 28.6%

Ability Effect

Damage108.3% [76.0 × 108.3% = 82.3]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 82.3 75.6 72.5 70.0
1 80.1 74.6 71.7 69.4
2 78.0 73.7 70.9 68.9
3 76.0 72.8 70.2 68.4
4 75.0 71.9 69.6 68.0
5 74.0 71.2 69.0 67.6
6 73.1 70.5 68.5 67.3
7 72.2 69.8 68.1 67.1
8 71.4 69.2 67.7 66.9
9 70.7 68.7 67.4 66.8
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.68 seconds (111.8 %)
Run Speed100.0%
Swim Speed100.0% (Sloshing Machine)
Special Charge166 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save50.0 % loss (Sloshing Machine)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.5.0]
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