Results of U.S's Battle

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Lobby Solo Queue
Mode Splat Zones
Stage Ancho-V Games
Weapon Sloshing Machine (Splat Bomb / Bomb Rush)
Rank S 10 S 7
Level 50 ?
Result Knockout Lost
Rank in Team 4
Kills / Deaths 2 / 3 <
Kill Ratio 0.67
Kill Rate 40.0%
Cause of Death
Splattershot Jr. : 1 time
Splat Bomb : 1 time
Zink Mini Splatling : 1 time
Cash ? 1,819,952
Gear
Headgear Clothing Shoes
Primary Ability Defense Up Cold-Blooded Ink Resistance Up
Secondary Abilities Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 16 / 5 3.20 76.2%
Zink Mini Splatling 50 S 2 / 4 < 0.50 33.3%
Dual Squelcher 50 A+ 3 / 1 > 3.00 75.0%
N-ZAP '89 36 A+ 1 / 0 > 99.99 100.0%
Splattershot Jr. 50 S 10 / 0 > 99.99 100.0%
Good Guys 5 / 16 0.31 23.8%
Dynamo Roller 50 A+ 1 / 4 < 0.25 20.0%
N-ZAP '85 50 A+ 1 / 5 < 0.20 16.7%
Tri-Slosher 50 A+ 1 / 4 < 0.25 20.0%
Sloshing Machine 50 S 2 / 3 < 0.67 40.0%

Ability Effect

Damage108.3% [76.0 × 108.3% = 82.3]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 82.3 75.6 72.5 70.0
1 80.1 74.6 71.7 69.4
2 78.0 73.7 70.9 68.9
3 76.0 72.8 70.2 68.4
4 75.0 71.9 69.6 68.0
5 74.0 71.2 69.0 67.6
6 73.1 70.5 68.5 67.3
7 72.2 69.8 68.1 67.1
8 71.4 69.2 67.7 66.9
9 70.7 68.7 67.4 66.8
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.68 seconds (111.8 %)
Run Speed100.0%
Swim Speed100.0% (Sloshing Machine)
Special Charge166 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save50.0 % loss (Sloshing Machine)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.5.0]
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