Results of U.S's Battle

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Lobby Solo Queue
Mode Turf War
Stage Hammerhead Bridge
Weapon Sloshing Machine (Splat Bomb / Bomb Rush)
Level 50 ?
Result Lost
Rank in Team 3
Kills / Deaths 3 / 3 =
Kill Ratio 1.00
Kill Rate 50.0%
Cause of Death
E-liter 3K Scope : 1 time
Splat Bomb : 1 time
Sloshing Machine Neo : 1 time
Turf Inked + Bonus 579 P
Cash ? 1,815,269
Gear
Headgear Clothing Shoes
Primary Ability Defense Up Cold-Blooded Ink Resistance Up
Secondary Abilities Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up
Special Charge Up Damage Up Ink Recovery Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,519 8 / 11 0.73 42.1%
Dual Squelcher 50 1,038 2 / 3 < 0.67 40.0%
Sloshing Machine 50 1,001 3 / 4 < 0.75 42.9%
Custom Blaster 50 930 1 / 3 < 0.33 25.0%
E-liter 3K Scope 41 750 2 / 1 > 2.00 66.7%
Good Guys 2,624 11 / 8 1.38 57.9%
.96 Gal Deco 50 770 3 / 1 > 3.00 75.0%
Kelp Splat Charger 47 744 4 / 1 > 4.00 80.0%
Sloshing Machine 50 579 3 / 3 = 1.00 50.0%
Custom Hydra Splatling 50 531 1 / 3 < 0.33 25.0%

Ability Effect

Damage108.3% [76.0 × 108.3% = 82.3]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 82.3 75.6 72.5 70.0
1 80.1 74.6 71.7 69.4
2 78.0 73.7 70.9 68.9
3 76.0 72.8 70.2 68.4
4 75.0 71.9 69.6 68.0
5 74.0 71.2 69.0 67.6
6 73.1 70.5 68.5 67.3
7 72.2 69.8 68.1 67.1
8 71.4 69.2 67.7 66.9
9 70.7 68.7 67.4 66.8
Defense109.1%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.68 seconds (111.8 %)
Run Speed100.0%
Swim Speed100.0% (Sloshing Machine)
Special Charge166 p (Bomb Rush)
Special Duration6.00 seconds (Bomb Rush)
Special Save50.0 % loss (Sloshing Machine)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.5.0]
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