Results of U.S's Battle

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Mode Turf War
Stage Flounder Heights
Weapon Splattershot Jr. (Splat Bomb / Bubbler)
Level 8 ?
Result Lost
Rank in Team 2
Kills / Deaths 2 / 4 <
Kill Ratio 0.50
Kill Rate 33.3%
Max Kill Streak 1
Cause of Death
Dynamo Roller : 2 times
Splattershot Jr. : 1 time
Classic Squiffer : 1 time
Turf Inked + Bonus 734 P
Cash ? 13,596
Gear
Headgear Clothing Shoes
Primary Ability Bomb Range Up Bomb Range Up Bomb Range Up
Secondary Abilities (Locked) (Locked) Ink Recovery Up
(Locked) (Locked)

Ability Effect

Battle Start (7 years ago)
Battle End (7 years ago)
Data Sent (7 years ago)
User Agent IkaLog / 8667dd4_20160723_174727_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Game Version 2.12.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,834 15 / 7 2.14 68.2%
Splattershot Jr. 36 1,960 2 / 2 = 1.00 50.0%
Dynamo Roller 50 1,918 6 / 2 > 3.00 75.0%
Permanent Inkbrush 33 1,483 2 / 3 < 0.67 40.0%
Classic Squiffer 50 1,473 5 / 0 > 99.99 100.0%
Good Guys 2,628 7 / 15 0.47 31.8%
Aerospray RG 49 899 0 / 4 < 0.00 0.0%
Splattershot Jr. 8 734 2 / 4 < 0.50 33.3%
Splatterscope 50 641 3 / 3 = 1.00 50.0%
Hero Charger Replica 38 354 2 / 4 < 0.50 33.3%

Ability Effect

Damage100.0% [28.0 × 100.0% = 28.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 28.0 26.6 25.4 24.5
1 27.5 26.2 25.1 24.3
2 27.1 25.9 24.8 24.1
3 26.7 25.5 24.6 23.9
4 26.3 25.2 24.4 23.8
5 26.0 24.9 24.2 23.6
6 25.6 24.7 24.0 23.5
7 25.3 24.4 23.8 23.4
8 25.0 24.2 23.7 23.4
9 24.8 24.0 23.5 23.3
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.88 seconds (104.0 %)
Run Speed100.0%
Swim Speed100.0% (Splattershot Jr.)
Special Charge180 p (Bubbler)
Special Duration4.50 seconds (Bubbler)
Special Save60.0 % loss (Splattershot Jr.)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw137.4%
Echolocator100.0%

[2.9.0]
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