Results of test's Battle

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Lobby Squad Battle (Quad)
Mode Splat Zones
Stage Walleye Warehouse
Weapon Splattershot Jr. (Splat Bomb / Bubbler)
Rank S+ 10 S+ 10
Level 50 ?
Result Knockout Won
Rank in Team 4
Kills / Deaths 1 / 1 =
Kill Ratio 1.00
Kill Rate 50.0%
Max Kill Streak 1
Cause of Death
Custom Dual Squelcher : 1 time
Cash ? 471,541
Gear
Headgear Clothing Shoes
Primary Ability Special Charge Up Swim Speed Up Ink Resistance Up
Secondary Abilities Special Charge Up Swim Speed Up Special Charge Up
Special Charge Up Ink Recovery Up Special Charge Up
Quick Respawn Swim Speed Up Special Charge Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / 579408a_20160609_005508_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Game Version 2.11.0
Weapon Level Rank k/d Ratio Rate
Good Guys 9 / 4 2.25 69.2%
Gold Dynamo Roller 50 S+ 3 / 1 > 3.00 75.0%
Splash-o-matic 50 S+ 3 / 2 > 1.50 60.0%
Permanent Inkbrush 50 S+ 2 / 0 > 99.99 100.0%
Splattershot Jr. 50 S+ 1 / 1 = 1.00 50.0%
Bad Guys 4 / 9 0.44 30.8%
Custom Dual Squelcher 50 S+ 4 / 2 > 2.00 66.7%
Dual Squelcher 50 S+ 0 / 2 < 0.00 0.0%
Splattershot Jr. 50 S+ 0 / 2 < 0.00 0.0%
Gold Dynamo Roller 50 S 0 / 3 < 0.00 0.0%

Ability Effect

Damage100.0% [28.0 × 100.0% = 28.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 28.0 26.6 25.4 24.5
1 27.5 26.2 25.1 24.3
2 27.1 25.9 24.8 24.1
3 26.7 25.5 24.6 23.9
4 26.3 25.2 24.4 23.8
5 26.0 24.9 24.2 23.6
6 25.6 24.7 24.0 23.5
7 25.3 24.4 23.8 23.4
8 25.0 24.2 23.7 23.4
9 24.8 24.0 23.5 23.3
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.88 seconds (104.0 %)
Run Speed100.0%
Swim Speed111.5% (Splattershot Jr.)
Special Charge150 p (Bubbler)
Special Duration4.50 seconds (Bubbler)
Special Save60.0 % loss (Splattershot Jr.)
Respawn8.11 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.9.0]
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