Results of monkey's Battle

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SplatNet Battle #6,813
ModeTower Control - Ranked Battle
StageHumpback Pump Track
Weapon
L-3 Nozzlenose D (Burst Bomb, Inkjet)
Increase damage
RankB+ → B+
Level99 → 99
Power Level
1190
ResultTime was up Lost
Final Count
82
92
Rank in Team2
Kills / Deaths
6 + 3 / 7 <
Kill Ratio: 0.86
Specials7
Turf Inked1,603P
Gear
Headgear Clothing Shoes
Gear Do-Rag, Cap, & GlassesChirpy Chips Band TeePearlescent Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
2.6Damage: 33.3 = 29.0×116.2% (33.7, capped)
Run Speed Up
0.9Normal: 113.8% (1.092 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Special Charge Up
0.3Default×97.18%
Sub Power Up
0.3
Drop Roller
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time5:11 (311 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.4
Extra Data
Upload ModeManual
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,234 36 / 27 1.33
57.14%
**********Octoling
Foil Flingza Roller 70 B 1,188 16 (1) / 7 15 / 8 1.88
65.22%
**********Inkling
Kensa Splattershot Pro 38 B- 1,153 12 (5) / 4 7 / 6 1.17
53.85%
**********Inkling
Custom Dualie Squelchers 45 B 1,036 12 (2) / 3 10 / 8 1.25
55.56%
**********Inkling
N-ZAP '83 40 B- 857 6 (2) / 4 4 / 5 0.80
44.44%
Good Guys 4,099 27 / 36 0.75
42.86%
**********Octoling
Tri-Slosher 39 B 845 13 (4) / 3 9 / 12 0.75
42.86%
L-3 Nozzlenose D 99 B+ 1,603 9 (3) / 7 6 / 7 0.86
46.15%
**********Inkling
New Squiffer 62 B 744 4 (1) / 2 3 / 7 0.43
30.00%
**********Inkling
Splattershot Pro 71 B+ 907 12 (3) / 4 9 / 10 0.90
47.37%