Results of monkey's Battle

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SplatNet Battle #6,673
ModeTower Control - Ranked Battle
StageKelp Dome
Weapon
L-3 Nozzlenose D (Burst Bomb, Inkjet)
Increase damage
RankB+ → B+
Level99 → 99
Power Level
1270
ResultKnockout Lost
Final Count
0
100
Rank in Team4
Kills / Deaths
6 + 2 / 9 <
Kill Ratio: 0.67
Specials2
Turf Inked967P
Gear
Headgear Clothing Shoes
Gear Do-Rag, Cap, & GlassesChirpy Chips Band TeePearlescent Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
2.6Damage: 33.3 = 29.0×116.2% (33.7, capped)
Bomb Defense Up DX
0.3
Ink Recovery Up
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Run Speed Up
0.3Normal: 104.8% (1.006 DU/f)
Special Charge Up
0.3Default×97.18%
Sub Power Up
0.3
Drop Roller
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time4:32 (272 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.4
Extra Data
Upload ModeManual
Game Version5.3.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,209 36 / 19 1.89
65.45%
**********Inkling
Dualie Squelchers 15 B- 1,004 17 (1) / 6 16 / 3 5.33
84.21%
**********Inkling
Splattershot Jr. 36 B- 1,224 18 (11) / 6 7 / 5 1.40
58.33%
**********Inkling
Bloblobber 82 B+ 1,077 9 (3) / 3 6 / 5 1.20
54.55%
**********Inkling
Kensa Splattershot 51 B- 904 10 (3) / 4 7 / 6 1.17
53.85%
Good Guys 3,752 19 / 36 0.53
34.55%
**********Inkling
Dualie Squelchers 35 B- 906 6 (2) / 2 4 / 12 0.33
25.00%
**********Inkling
Splash-o-matic 62 B+ 896 8 (2) / 2 6 / 9 0.67
40.00%
**********Inkling
Classic Squiffer 98 B+ 983 6 (3) / 4 3 / 6 0.50
33.33%
L-3 Nozzlenose D 99 B+ 967 8 (2) / 2 6 / 9 0.67
40.00%