Results of momoachu's Battle

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SplatNet Battle #37,171
ModeSplat Zones - Ranked Battle
StageHumpback Pump Track
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
RankX → X (2,251.1)
Level7 → 7
Estimated X Power2,250
X Power2,251.1
X Power
ResultTime was up Lost
Final Count
61
83
Rank in Team4
Kills / Deaths
9 + 3 / 3 >
Kill Ratio: 3.00
Specials8
Turf Inked1,888P
Gear
Headgear Clothing Shoes
Gear Moist Ghillie HelmetOlive Ski JacketRed & White Squidkid V
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.6Normal: 141.9% (1.362 DU/f)
Ink Resistance Up
0.9DoT: 0.2 per frame
DoT Delay: 19 frames (0.317 sec.)
DoT Cap: 34.5
Run Speed: Default×185.2%
Shooting: Default×228.7%
Charging: Default×127.5%
"DoT": "Damage over time"
Special Charge Up
0.6Default×94.65%
Bomb Defense Up DX
0.3
Quick Super Jump
0.3
Battle Start (2 years ago)
Battle End (2 years ago)
Elapsed Time5:00 (300 seconds)
Data Sent (2 years ago)
User Agentsplatnet2statink / 1.5.11
Extra Data
Upload ModeMonitoring
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 6,811 25 / 19 1.32
56.82%
**********Inkling
Splattershot Jr. 90 X 1,920 10 (4) / 8 6 / 5 1.20
54.55%
**********Octoling
New Squiffer 31 X 1,372 6 (1) / 4 5 / 7 0.71
41.67%
**********Inkling
Kensa Dynamo Roller 74 X 1,746 9 (3) / 6 6 / 5 1.20
54.55%
**********Inkling
Kensa Splattershot 30 X 1,773 9 (1) / 9 8 / 2 4.00
80.00%
Good Guys 6,518 19 / 25 0.76
43.18%
**********Inkling
Neo Splash-o-matic 51 X 1,441 6 (1) / 3 5 / 10 0.50
33.33%
**********Inkling
Gold Dynamo Roller 32 X 1,676 6 (4) / 7 2 / 6 0.33
25.00%
**********Inkling
Kensa Splattershot Jr. 99 X 1,513 3 (0) / 5 3 / 6 0.50
33.33%
Heavy Splatling Remix 7 X 1,888 12 (3) / 8 9 / 3 3.00
75.00%