Results of maruru's Battle

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SplatNet Battle #3,283
ModeTurf War - Regular Battle
StageSnapper Canal
Weapon
Classic Squiffer (Point Sensor, Ink Armor)
Freshness 2.0 / Dry
Level71 → 71
ResultLost
Team Inked
36.5%
55.7%
Rank in Team3
Kills / Deaths
2 + 0 / 5 <
Kill Ratio: 0.40
Specials2
Turf Inked + Bonus683P
Gear
Headgear Clothing Shoes
Gear Moist Ghillie HelmetCustom Painted F-3Purple Iromaki 750s
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
"DoT": "Damage over time"
Swim Speed Up
1.0107.6% (2.065 DU/f)
Ink Recovery Up
0.6
Bomb Defense Up DX
0.3
Special Power Up
Ink Armor
0.3Duration: 8.217 (1.917+6.300) sec
Comeback
Battle Start (4 years ago)
Battle End (4 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (4 years ago)
User Agentsplatnet2statink / 1.5.6
Extra Data
Upload ModeManual
Game Version5.3.1
StatsAutomated: Yes
Used in global stats: No
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,069 16 / 7 2.29
69.57%
**********Inkling
Neo Splash-o-matic 49 2,039 6 (0) / 3 6 / 2 3.00
75.00%
**********Inkling
Splattershot Jr. 5 1,867 4 (3) / 4 1 / 1 1.00
50.00%
**********Octoling
Gold Dynamo Roller 25 1,653 7 (1) / 1 6 / 3 2.00
66.67%
**********Inkling
Splat Charger 36 1,510 5 (2) / 1 3 / 1 3.00
75.00%
Good Guys 2,787 7 / 17 0.41
29.17%
**********Inkling
Dualie Squelchers 44 764 1 (0) / 2 1 / 5 0.20
16.67%
**********Inkling
Enperry Splat Dualies 66 718 3 (0) / 2 3 / 3 1.00
50.00%
Classic Squiffer 71 683 2 (0) / 2 2 / 5 0.40
28.57%
**********Inkling
Carbon Roller 56 622 1 (0) / 1 1 / 4 0.25
20.00%