Results of Mario64iscool2's Battle

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SplatNet Battle #7,878
ModeSplat Zones - League Battle (Quad)
StageThe Reef
Weapon
Classic Squiffer (Point Sensor, Ink Armor)
Increase range
RankS+ 8 → S+ 8
Level10 → 10
League Power2,019.7
League Power
My team's league power
2040
Their team's league power
2180
ResultKnockout Lost
Final Count
0
100
Rank in Team4
Kills / Deaths
3 + 5 / 10 <
Kill Ratio: 0.30
Specials6
Turf Inked1,328P
Gear
Headgear Clothing Shoes
Gear Worker's Head TowelBlack Velour Octoking TeeBlack & Blue Squidkid V
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
3.8
Special Saver
1.3
Sub Power Up
0.6
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time4:54 (294 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.10
Extra Data
Upload ModeMonitoring
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 5,157 35 / 31 1.13
53.03%
жн [F]зαЯInkling
Kensa Splattershot 1 X 1,284 16 (2) / 3 14 / 9 1.56
60.87%
жнゴミLaowoInkling
Nautilus 79 26 X 1,200 14 (5) / 6 9 / 6 1.50
60.00%
жн|DafterInkling
Kensa Sloshing Machine 5 X 1,139 13 (5) / 3 8 / 9 0.89
47.06%
жн♪СаSInkling
N-ZAP '85 76 X 1,534 9 (5) / 5 4 / 7 0.57
36.36%
Good Guys 3ZkV57hcZ9h 5,112 31 / 35 0.89
46.97%
Gold Dynamo Roller 12 X 1,064 15 (7) / 6 8 / 7 1.14
53.33%
Adapt!☆SInkling
Kensa Sloshing Machine 72 X 1,531 13 (1) / 5 12 / 9 1.33
57.14%
fishy manInkling
Neo Splash-o-matic 46 X 1,189 9 (1) / 4 8 / 9 0.89
47.06%
Classic Squiffer 10 S+ 1,328 8 (5) / 6 3 / 10 0.30
23.08%