Results of Mario64iscool2's Battle

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SplatNet Battle #7,874
ModeSplat Zones - League Battle (Quad)
StageThe Reef
Weapon
Classic Squiffer (Point Sensor, Ink Armor)
Increase range
RankS+ 8 → S+ 8
Level10 → 10
League Power
My team's league power
2200
Their team's league power
2000
ResultKnockout Lost
Final Count
0
100
Rank in Team4
Kills / Deaths
0 + 2 / 6 <
Kill Ratio: 0.00
Specials5
Turf Inked1,045P
Gear
Headgear Clothing Shoes
Gear Worker's Head TowelBlack Velour Octoking TeeBlack & Blue Squidkid V
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
3.8
Special Saver
1.3
Sub Power Up
0.6
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time3:58 (238 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.10
Extra Data
Upload ModeMonitoring
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,707 23 / 15 1.53
60.53%
えむおOctoling
Kensa Dynamo Roller 73 X 1,226 13 (1) / 5 12 / 5 2.40
70.59%
がしゃInkling
N-ZAP '85 40 X 1,295 12 (8) / 5 4 / 3 1.33
57.14%
つばめOctoling
Undercover Brella 75 X 1,142 10 (7) / 5 3 / 3 1.00
50.00%
てるみんOctoling
Kensa Splattershot Jr. 64 X 1,044 8 (4) / 4 4 / 4 1.00
50.00%
Good Guys 3ZkV57hcZ9h 4,590 15 / 23 0.65
39.47%
fishy manInkling
Neo Splash-o-matic 46 X 1,105 9 (2) / 3 7 / 6 1.17
53.85%
Adapt!☆SInkling
Kensa Sloshing Machine 72 X 1,250 6 (1) / 4 5 / 6 0.83
45.45%
Forge Splattershot Pro 12 X 1,190 3 (0) / 4 3 / 5 0.60
37.50%
Classic Squiffer 10 S+ 1,045 2 (2) / 5 0 / 6 0.00
0.00%