Results of Ray's Battle

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SplatNet Battle #34,250
ModeClam Blitz - League Battle (Twin)
StageKelp Dome
Weapon
Kensa Splattershot Pro (Splat Bomb, Booyah Bomb)
Increase damage
RankX → X
Level44 → 44
League Power
My team's league power
2120
Their team's league power
2190
ResultTime was up Lost
Final Count
20
26
Rank in Team4
Kills / Deaths
3 + 1 / 7 <
Kill Ratio: 0.43
Specials2
Turf Inked1,071P
Gear
Headgear Clothing Shoes
Gear Zekko MeshNegative Longcuff SweaterLuminous Delta Straps
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
4.5Damage: 49.9 = 42.0×119.5% (50.1, capped)
Quick Super Jump
0.9
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time5:00 (300 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.3
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 4,494 23 / 18 1.28
56.10%
Octoling
Heavy Splatling Deco 29 X 1,130 10 (2) / 5 8 / 4 2.00
66.67%
もつInkling
Heavy Splatling Deco 62 X 1,144 8 (0) / 3 8 / 5 1.60
61.54%
stylishNOBInkling
Sloshing Machine Neo 34 X 843 8 (5) / 2 3 / 6 0.50
33.33%
いくるんInkling
N-ZAP '85 68 X 1,377 7 (3) / 5 4 / 3 1.33
57.14%
Good Guys 8XYlEnZMBqm 4,518 18 / 23 0.78
43.90%
Inkling
.52 Gal 81 X 967 10 (2) / 2 8 / 6 1.33
57.14%
25K、うそコードでInkling
Kensa Dynamo Roller 35 X 1,418 5 (2) / 5 3 / 4 0.75
42.86%
まこInkling
Tri-Slosher 39 A 1,062 5 (1) / 3 4 / 6 0.67
40.00%
Kensa Splattershot Pro 44 X 1,071 4 (1) / 2 3 / 7 0.43
30.00%