Results of Ray's Battle

Permalink
SplatNet Battle #33,162
ModeSplat Zones - Ranked Battle
StageHumpback Pump Track
Weapon
Splattershot Pro (Point Sensor, Ink Storm)
Increase damage
RankX → X
Level31 → 31
Estimated X Power2,400
X Power
ResultKnockout Lost
Final Count
0
100
Rank in Team4
Kills / Deaths
2 + 0 / 4 <
Kill Ratio: 0.50
Specials1
Turf Inked335P
Gear
Headgear Clothing Shoes
Gear Zekko MeshNegative Longcuff SweaterLuminous Delta Straps
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
4.5Damage: 49.9 = 42.0×119.5% (50.1, capped)
Quick Super Jump
0.9
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Battle Start (a year ago)
Battle End (a year ago)
Elapsed Time1:46 (106 seconds)
Data Sent (a year ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 2,183 13 / 6 2.17
68.42%
オールドファッションInkling
Gold Dynamo Roller 54 X 598 7 (5) / 2 2 / 3 0.67
40.00%
7:07llsyInkling
Nautilus 47 64 X 414 6 (1) / 1 5 / 2 2.50
71.43%
MOSFETInkling
Kensa .52 Gal 43 X 413 5 (2) / 1 3 / 1 3.00
75.00%
もちもちInkling
Custom Splattershot Jr. 35 X 758 4 (1) / 3 3 / 0 99.99
100.00%
Good Guys 2,004 6 / 13 0.46
31.58%
ばんぷれいんInkling
Foil Flingza Roller 99 X 526 1 (1) / 2 0 / 3 0.00
0.00%
やさいOctoling
Gold Dynamo Roller 82 X 607 2 (0) / 2 2 / 3 0.67
40.00%
にくだんごGAMESInkling
Splattershot Jr. 8 X 536 2 (0) / 2 2 / 3 0.67
40.00%
Splattershot Pro 31 X 335 2 (0) / 1 2 / 4 0.50
33.33%