Results of いかのこ's Battle

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Lobby Squad Battle (Quad)
Mode Splat Zones
Stage Urchin Underpass
Weapon Zink Mini Splatling (Disruptor / Bubbler)
Rank S+ 40 S+ 40
Level 50 ?
Result Knockout Lost
Rank in Team 2
Kills / Deaths 0 / 2 <
Kill Ratio 0.00
Kill Rate 0.0%
Cause of Death
Classic Squiffer : 1 time
Custom E-liter 3K Scope : 1 time
Cash ? 90,627
Gear
Headgear Clothing Shoes
Primary Ability Special Charge Up Cold-Blooded Ink Resistance Up
Secondary Abilities Run Speed Up Special Charge Up Ink Recovery Up
Run Speed Up Ink Recovery Up Ink Recovery Up
Damage Up Special Charge Up Ink Recovery Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.6.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 11 / 1 11.00 91.7%
Classic Squiffer 50 S+ 4 / 0 > 99.99 100.0%
Custom E-liter 3K Scope 50 S+ 4 / 0 > 99.99 100.0%
Dynamo Roller 50 S+ 2 / 0 > 99.99 100.0%
Tentatek Splattershot 50 S+ 1 / 1 = 1.00 50.0%
Good Guys 1 / 11 0.09 8.3%
.52 Gal 50 S 1 / 4 < 0.25 20.0%
Zink Mini Splatling 50 S+ 0 / 2 < 0.00 0.0%
Kelp Splatterscope 50 S+ 0 / 2 < 0.00 0.0%
Splat Roller 50 S 0 / 3 < 0.00 0.0%

Ability Effect

Damage102.9% [28.0 × 102.9% = 28.8]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 28.8 27.0 25.9 25.0
1 28.0 26.7 25.6 24.7
2 27.6 26.3 25.3 24.5
3 27.2 26.0 25.0 24.4
4 26.8 25.7 24.8 24.2
5 26.4 25.4 24.6 24.1
6 26.1 25.1 24.4 24.0
7 25.8 24.9 24.3 23.9
8 25.5 24.7 24.1 23.8
9 25.2 24.5 24.0 23.8
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.53 seconds (118.4 %)
Run Speed109.4%
Swim Speed100.0% (Zink Mini Splatling)
Special Charge158 p (Bubbler)
Special Duration5.00 seconds (Bubbler)
Special Save50.0 % loss (Zink Mini Splatling)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator25.0%

[2.6.0]
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