Results of いかのこ's Battle

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Lobby Squad Battle (Quad)
Mode Splat Zones
Stage Urchin Underpass
Weapon Zink Mini Splatling (Disruptor / Bubbler)
Rank S+ 40 S+ 40
Level 50 ?
Result Knockout Won
Rank in Team 4
Kills / Deaths 1 / 2 <
Kill Ratio 0.50
Kill Rate 33.3%
Cause of Death
.52 Gal : 2 times
Cash ? 90,627
Gear
Headgear Clothing Shoes
Primary Ability Bomb Range Up Cold-Blooded Special Charge Up
Secondary Abilities Ink Recovery Up Special Charge Up Bomb Range Up
Quick Respawn Ink Recovery Up Swim Speed Up
Ink Recovery Up Special Charge Up Swim Speed Up

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / da38180_20160128_220730_WinIkaLog
Game Version 2.6.0
Weapon Level Rank k/d Ratio Rate
Good Guys 13 / 7 1.86 65.0%
Splat Roller 50 S 5 / 2 > 2.50 71.4%
Kelp Splatterscope 50 S+ 4 / 1 > 4.00 80.0%
.52 Gal 50 S 3 / 2 > 1.50 60.0%
Zink Mini Splatling 50 S+ 1 / 2 < 0.50 33.3%
Bad Guys 7 / 13 0.54 35.0%
.52 Gal 41 S 3 / 3 = 1.00 50.0%
.52 Gal 50 S+ 3 / 4 < 0.75 42.9%
.96 Gal Deco 48 S 1 / 3 < 0.33 25.0%
Classic Squiffer 49 S 0 / 3 < 0.00 0.0%

Ability Effect

Damage100.0% [28.0 × 100.0% = 28.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 28.0 26.6 25.4 24.5
1 27.5 26.2 25.1 24.3
2 27.1 25.9 24.8 24.1
3 26.7 25.5 24.6 23.9
4 26.3 25.2 24.4 23.8
5 26.0 24.9 24.2 23.6
6 25.6 24.7 24.0 23.5
7 25.3 24.4 23.8 23.4
8 25.0 24.2 23.7 23.4
9 24.8 24.0 23.5 23.3
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.63 seconds (113.9 %)
Run Speed100.0%
Swim Speed104.7% (Zink Mini Splatling)
Special Charge158 p (Bubbler)
Special Duration5.00 seconds (Bubbler)
Special Save50.0 % loss (Zink Mini Splatling)
Respawn8.11 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw119.2%
Echolocator25.0%

[2.6.0]
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