Results of lime's Battle

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SplatNet Battle #2,723
ModeTurf War - Regular Battle
StageSkipper Pavilion
Weapon
Kensa Splattershot Pro (Splat Bomb, Booyah Bomb)
Increase damage
Freshness 7.0 / Raw
Level64 → 64
ResultLost
Team Inked
27.7%
58.9%
Rank in Team2
Kills / Deaths
2 + 0 / 4 <
Kill Ratio: 0.50
Specials2
Turf Inked + Bonus720P
Gear
Headgear Clothing Shoes
Gear Patched HatSquidstar WaistcoatSun & Shade Squidkid IV
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Main Power Up
3.9Damage: 49.9 = 42.0×118.9%
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
"DoT": "Damage over time"
Quick Super Jump
0.3
Special Saver
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.5.0
Extra Data
Upload ModeManual
Game Version4.8.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 2,575 16 / 9 1.78
64.00%
**********Inkling
Kensa Splat Roller 90 1,887 5 (0) / 3 5 / 3 1.67
62.50%
**********Inkling
Kensa Glooga Dualies 63 1,843 2 (2) / 3 0 / 2 0.00
0.00%
**********Octoling
Hero Charger Replica 96 1,489 9 (0) / 1 9 / 2 4.50
81.82%
**********Octoling
Kensa Charger 28 1,356 2 (0) / 1 2 / 2 1.00
50.00%
Good Guys 2,029 9 / 16 0.56
36.00%
**********Inkling
N-ZAP '85 55 754 2 (1) / 2 1 / 5 0.20
16.67%
Kensa Splattershot Pro 64 720 2 (0) / 2 2 / 4 0.50
33.33%
**********Inkling
Splat Charger 34 555 7 (1) / 1 6 / 7 0.86
46.15%