Results of lime's Battle

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SplatNet Battle #2,646
ModeTurf War - Regular Battle
StageThe Reef
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Freshness 1.0 / Dry
Level63 → 63
ResultLost
Team Inked
38.3%
46.4%
Rank in Team2
Kills / Deaths
4 + 0 / 3 >
Kill Ratio: 1.33
Specials2
Turf Inked + Bonus695P
Gear
Headgear Clothing Shoes
Gear FishFry VisorHightide Era Band TeeBlue Moto Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.4Normal: 140.5% (1.349 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Ink Saver (Sub)
1.0Default×89.40%
Bomb Defense Up DX
0.3
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.5.0
Extra Data
Upload ModeManual
Game Version4.8.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 2,517 12 / 9 1.33
57.14%
**********Inkling
Custom Goo Tuber 47 1,799 3 (0) / 3 3 / 1 3.00
75.00%
**********Octoling
Ballpoint Splatling Nouveau 61 1,651 6 (1) / 2 5 / 2 2.50
71.43%
**********Octoling
Kensa Splat Roller 88 1,544 0 (0) / 0 0 / 2 0.00
0.00%
**********Octoling
Kensa Charger 66 1,523 4 (0) / 1 4 / 4 1.00
50.00%
Good Guys 2,339 9 / 12 0.75
42.86%
**********Inkling
Carbon Roller Deco 67 702 6 (1) / 1 5 / 4 1.25
55.56%
Heavy Splatling Remix 63 695 4 (0) / 2 4 / 3 1.33
57.14%
**********Octoling
Bloblobber 80 614 0 (0) / 1 0 / 3 0.00
0.00%
**********Inkling
Carbon Roller Deco 69 328 0 (0) / 1 0 / 2 0.00
0.00%