Results of GrAM's Battle

Permalink
Lobby Solo Queue
Mode Turf War
Stage Flounder Heights
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Lost
Rank in Team 3
Kills / Deaths 1 / 1 =
Kill Ratio 1.00
Kill Rate 50.0%
Cause of Death
Splash-o-matic : 1 time
Turf Inked + Bonus 611 P
Cash ? 1,878,279
Gear
Headgear Clothing Shoes
Primary Ability Special Duration Up Special Saver Special Duration Up
Secondary Abilities Special Charge Up Swim Speed Up Run Speed Up
(Locked) Swim Speed Up (Locked)
(Locked)

Ability Effect

Battle Start ?
Battle End (9 years ago)
Data Sent (9 years ago)
User Agent IkaLog / f2a9c82_20160122_153142_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 2,548 10 / 9 1.11 52.6%
Splash-o-matic 49 1,022 5 / 1 > 5.00 83.3%
Splattershot Jr. 50 1,018 3 / 3 = 1.00 50.0%
Dual Squelcher 49 883 1 / 2 < 0.50 33.3%
Classic Squiffer 50 825 1 / 3 < 0.33 25.0%
Good Guys 2,542 9 / 10 0.90 47.4%
.52 Gal Deco 50 898 4 / 3 > 1.33 57.1%
Kelp Splatterscope 50 652 1 / 2 < 0.50 33.3%
Classic Squiffer 50 611 1 / 1 = 1.00 50.0%
E-liter 3K 48 381 3 / 4 < 0.75 42.9%

Ability Effect

Damage100.0% [140.0 × 100.0% = 140.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 140.0 132.9 127.1 122.6
1 137.7 131.1 125.6 121.5
2 135.6 129.3 124.2 120.4
3 133.6 127.6 123.0 119.6
4 131.7 126.1 121.8 118.8
5 129.9 124.7 120.8 118.1
6 128.2 123.4 119.8 117.6
7 126.6 122.2 119.0 117.1
8 125.1 121.1 118.3 116.8
9 123.8 120.1 117.7 116.6
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed104.8%
Swim Speed104.7% (Classic Squiffer)
Special Charge175 p (Bubbler)
Special Duration6.10 seconds (Bubbler)
Special Save34.8 % loss (Classic Squiffer)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
Powered by ギアパワー検証 - スプラトゥーン(Splatoon) for 2ch Wiki*