Results of GrAM's Battle

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Lobby Solo Queue
Mode Turf War
Stage Kelp Dome
Weapon Classic Squiffer (Point Sensor / Bubbler)
Level 50 ?
Result Lost
Rank in Team 1
Kills / Deaths 2 / 3 <
Kill Ratio 0.67
Kill Rate 40.0%
Cause of Death
Tentatek Splattershot : 1 time
Slosher : 1 time
Burst Bomb : 1 time
Turf Inked + Bonus 821 P
Cash ? 1,870,172
Gear
Headgear Clothing Shoes
Primary Ability Special Saver Special Saver Special Saver
Secondary Abilities Special Duration Up Swim Speed Up Special Charge Up
(Locked) Swim Speed Up (Locked)
(Locked)

Ability Effect

Battle Start ?
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / f2a9c82_20160122_153142_WinIkaLog
Game Version 2.5.0
Weapon Level Points k/d Ratio Rate
Bad Guys 3,231 14 / 10 1.40 58.3%
Splattershot Jr. 50 1,190 5 / 2 > 2.50 71.4%
Slosher 50 1,179 5 / 1 > 5.00 83.3%
Dynamo Roller 50 1,159 2 / 2 = 1.00 50.0%
Tentatek Splattershot 32 903 2 / 5 < 0.40 28.6%
Good Guys 2,788 10 / 14 0.71 41.7%
Classic Squiffer 50 821 2 / 3 < 0.67 40.0%
Heavy Splatling 50 798 1 / 4 < 0.25 20.0%
Splatterscope 49 615 4 / 3 > 1.33 57.1%
Kelp Splatterscope 50 554 3 / 4 < 0.75 42.9%

Ability Effect

Damage100.0% [140.0 × 100.0% = 140.0]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 140.0 132.9 127.1 122.6
1 137.7 131.1 125.6 121.5
2 135.6 129.3 124.2 120.4
3 133.6 127.6 123.0 119.6
4 131.7 126.1 121.8 118.8
5 129.9 124.7 120.8 118.1
6 128.2 123.4 119.8 117.6
7 126.6 122.2 119.0 117.1
8 125.1 121.1 118.3 116.8
9 123.8 120.1 117.7 116.6
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery3.00 seconds (100.0 %)
Run Speed100.0%
Swim Speed104.7% (Classic Squiffer)
Special Charge175 p (Bubbler)
Special Duration5.19 seconds (Bubbler)
Special Save12.6 % loss (Classic Squiffer)
Respawn8.50 seconds
Jump1.00 seconds + 2.00 seconds + 0.67 seconds + 0.17 seconds = 3.83 seconds
Bomb Throw100.0%
Echolocator100.0%

[2.5.0]
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