Results of 補欠のグラハム's Battle

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SplatNet Battle #7,413
ModeTurf War - Regular Battle
StagePort Mackerel
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
Freshness 8.5 / Raw
Level15 → 15
ResultLost
Team Inked
40.3%
45.2%
Rank in Team3
Kills / Deaths
2 + 2 / 1 >
Kill Ratio: 2.00
Specials2
Turf Inked + Bonus658P
Gear
Headgear Clothing Shoes
Gear Kyonshi HatKrak-On 528Red & White Squidkid V
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.9Normal: 143.8% (1.381 DU/f)
Main Power Up
0.6
Bomb Defense Up DX
0.3
Ink Resistance Up
0.3DoT: 0.2 per frame
DoT Delay: 10 frames (0.167 sec.)
DoT Cap: 38.1
Run Speed: Default×139.4%
Shooting: Default×175.1%
Charging: Default×109.7%
"DoT": "Damage over time"
Ink Saver (Main)
0.3Default×95.65%
Quick Super Jump
0.3
Battle Start (2 years ago)
Battle End (2 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (2 years ago)
User Agentsplatnet2statink / 1.7.2
Extra Data
Upload ModeManual
Game Version5.5.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,230 10 / 17 0.59
37.04%
**********Inkling
Neo Sploosh-o-matic 45 2,120 2 (0) / 5 2 / 3 0.67
40.00%
**********Octoling
Kensa Splattershot 22 1,990 6 (1) / 3 5 / 3 1.67
62.50%
**********Octoling
Gold Dynamo Roller 23 1,774 2 (0) / 2 2 / 5 0.40
28.57%
**********Octoling
.96 Gal 13 1,346 2 (1) / 0 1 / 6 0.17
14.29%
Good Guys 3,070 17 / 10 1.70
62.96%
**********Inkling
Splat Dualies 13 972 10 (1) / 3 9 / 3 3.00
75.00%
**********Inkling
Kensa .52 Gal 20 846 4 (1) / 3 3 / 3 1.00
50.00%
Heavy Splatling Remix 15 658 4 (2) / 2 2 / 1 2.00
66.67%
**********Inkling
Splat Charger 41 594 3 (0) / 0 3 / 3 1.00
50.00%