Results of 補欠のグラハム's Battle

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SplatNet Battle #5,413
ModeTurf War - Regular Battle
StageBlackbelly Skatepark
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Freshness 12.0 / Fresh
Level87 → 87
ResultLost
Team Inked
46.1%
48.1%
Rank in Team2
Kills / Deaths
3 + 2 / 2 >
Kill Ratio: 1.50
Specials1
Turf Inked + Bonus851P
Gear
Headgear Clothing Shoes
Gear Safari HatKrak-On 528Pro Trail Boots
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.8Normal: 135.6% (1.302 DU/f)
Ink Resistance Up
1.0DoT: 0.2 per frame
DoT Delay: 20 frames (0.333 sec.)
DoT Cap: 33.9
Run Speed: Default×191.4%
Shooting: Default×235.2%
Charging: Default×130.3%
"DoT": "Damage over time"
Swim Speed Up
0.6104.7% (2.010 DU/f)
Bomb Defense Up DX
0.3
Last-Ditch Effort
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time3:00 (180 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.12
Extra Data
Upload ModeManual
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Points k+a/sp k/d Ratio/
Rate
Bad Guys 3,211 11 / 13 0.85
45.83%
**********Octoling
Nautilus 47 16 2,035 9 (0) / 3 9 / 3 3.00
75.00%
**********Inkling
Clear Dapple Dualies 47 1,780 1 (1) / 3 0 / 2 0.00
0.00%
**********Inkling
Custom Splattershot Jr. 30 1,746 1 (0) / 2 1 / 5 0.20
16.67%
**********Inkling
Sploosh-o-matic 30 1,650 1 (0) / 1 1 / 3 0.33
25.00%
Good Guys 3,222 13 / 11 1.18
54.17%
**********Inkling
Splattershot 72 965 5 (2) / 3 3 / 3 1.00
50.00%
Heavy Splatling Remix 87 851 5 (2) / 1 3 / 2 1.50
60.00%
**********Inkling
Kensa Dynamo Roller 46 846 5 (0) / 3 5 / 2 2.50
71.43%
**********Inkling
Custom Range Blaster 33 560 2 (0) / 2 2 / 4 0.50
33.33%