Results of genmu's Battle

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Lobby Solo Queue
Mode Splat Zones
Stage Hammerhead Bridge
Weapon Zink Mini Splatling (Disruptor / Bubbler)
Rank S+ 6 S+ 2
Level 50 ?
Result Knockout Lost
Rank in Team 3
Kills / Deaths 1 / 4 <
Kill Ratio 0.25
Kill Rate 20.0%
Max Kill Streak 1
Cause of Death
Slosher : 3 times
Octoshot Replica : 1 time
Cash ? 1,066,938
Gear
Headgear Clothing Shoes
Primary Ability Special Charge Up Special Charge Up Ink Resistance Up
Secondary Abilities Special Charge Up Ink Recovery Up Bomb Range Up
Damage Up Ink Recovery Up Damage Up
Quick Super Jump Ink Recovery Up Special Charge Up

Ability Effect

Battle Start (8 years ago)
Battle End (8 years ago)
Data Sent (8 years ago)
User Agent IkaLog / 579408a_20160609_005508_WinIkaLog
Extra Data
Input Class VideoCapture
Primary Language ja
Game Version 2.12.0
Weapon Level Rank k/d Ratio Rate
Bad Guys 14 / 1 14.00 93.3%
Slosher 50 S+ 5 / 0 > 99.99 100.0%
Octoshot Replica 50 S+ 3 / 0 > 99.99 100.0%
Berry Splattershot Pro 44 S+ 2 / 1 > 2.00 66.7%
Luna Blaster Neo 50 S+ 4 / 0 > 99.99 100.0%
Good Guys 1 / 14 0.07 6.7%
Tempered Dynamo Roller 50 S+ 0 / 3 < 0.00 0.0%
Slosher 50 S+ 0 / 4 < 0.00 0.0%
Zink Mini Splatling 50 S+ 1 / 4 < 0.25 20.0%
Splattershot Pro 50 S+ 0 / 3 < 0.00 0.0%

Ability Effect

Damage105.6% [28.0 × 105.6% = 29.6]
Defense Up Primary Ability
0 1 2 3
Secondary Abilities 0 29.6 27.5 26.3 25.4
1 28.8 27.1 26.0 25.2
2 28.0 26.7 25.7 25.0
3 27.6 26.4 25.5 24.8
4 27.2 26.1 25.2 24.6
5 26.9 25.8 25.0 24.5
6 26.5 25.6 24.8 24.4
7 26.2 25.3 24.7 24.3
8 25.9 25.1 24.5 24.2
9 25.6 24.9 24.4 24.2
Defense100.0%
Ink Usage(Main)100.0%
Ink Usage(Sub)100.0%
Ink Recovery2.63 seconds (113.9 %)
Run Speed100.0%
Swim Speed100.0% (Zink Mini Splatling)
Special Charge150 p (Bubbler)
Special Duration4.50 seconds (Bubbler)
Special Save75.0 % loss (Zink Mini Splatling)
Respawn8.50 seconds
Jump0.95 seconds + 1.90 seconds + 0.67 seconds + 0.17 seconds = 3.69 seconds
Bomb Throw104.8%
Echolocator100.0%

[2.9.0]
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