Results of fio's Battle

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SplatNet Battle #6,270
ModeSplat Zones - League Battle (Twin)
StageWalleye Warehouse
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankS+ 0 → S+ 0
Level6 → 6
League Power1,661.0
League Power
My team's league power
1620
Their team's league power
1690
ResultKnockout Lost
Final Count
0
100
Rank in Team2
Kills / Deaths
3 + 1 / 6 <
Kill Ratio: 0.50
Specials1
Turf Inked426P
Gear
Headgear Clothing Shoes
Gear Cap of LegendFront Zip VestRed & White Squidkid V
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
2.6Normal: 133.8% (1.284 DU/f)
Ink Resistance Up
1.6DoT: 0.2 per frame
DoT Delay: 25 frames (0.417 sec.)
DoT Cap: 30.8
Run Speed: Default×224.1%
Shooting: Default×267.4%
Charging: Default×145.9%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Ink Saver (Main)
0.3Default×95.65%
Main Power Up
0.3
Quick Super Jump
0.3
Special Saver
0.3
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time3:07 (187 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.11
Extra Data
Upload ModeManual
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 2,232 16 / 10 1.60
61.54%
**********Inkling
Custom Hydra Splatling 87 X 877 14 (4) / 4 10 / 2 5.00
83.33%
**********Octoling
Kensa Dynamo Roller 11 S 843 5 (0) / 4 5 / 2 2.50
71.43%
**********Inkling
Carbon Roller Deco 28 B+ 512 1 (0) / 2 1 / 5 0.20
16.67%
**********Octoling
Kensa Dynamo Roller 32 B 0 1 (1) / 0 0 / 1 0.00
0.00%
Good Guys erAWpTipQMR 2,713 10 / 16 0.62
38.46%
**********Octoling
Splattershot Jr. 46 A+ 924 5 (1) / 4 4 / 3 1.33
57.14%
Heavy Splatling Remix 6 S+ 426 4 (1) / 1 3 / 6 0.50
33.33%
**********Octoling
N-ZAP '89 99 S 798 3 (1) / 4 2 / 3 0.67
40.00%
**********Inkling
Kensa Dynamo Roller 55 A- 565 2 (1) / 3 1 / 4 0.25
20.00%