Results of fio's Battle

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SplatNet Battle #6,250
ModeTower Control - League Battle (Twin)
StageWalleye Warehouse
Weapon
Heavy Splatling Remix (Point Sensor, Booyah Bomb)
Increase duration of firing
RankS+ 0 → S+ 0
Level6 → 6
League Power1,365.3
League Power
My team's league power
1370
Their team's league power
1440
ResultKnockout Lost
Final Count
0
100
Rank in Team3
Kills / Deaths
5 + 1 / 7 <
Kill Ratio: 0.71
Specials1
Turf Inked522P
Gear
Headgear Clothing Shoes
Gear Oceanic Hard HatFront Zip VestRed & White Squidkid V
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Run Speed Up
3.2Normal: 139.0% (1.334 DU/f)
Ink Resistance Up
1.6DoT: 0.2 per frame
DoT Delay: 25 frames (0.417 sec.)
DoT Cap: 30.8
Run Speed: Default×224.1%
Shooting: Default×267.4%
Charging: Default×145.9%
"DoT": "Damage over time"
Bomb Defense Up DX
0.3
Main Power Up
0.3
Quick Super Jump
0.3
Battle Start (3 years ago)
Battle End (3 years ago)
Elapsed Time3:50 (230 seconds)
Data Sent (3 years ago)
User Agentsplatnet2statink / 1.5.11
Extra Data
Upload ModeManual
Game Version5.4.0
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Bad Guys 2,717 28 / 17 1.65
62.22%
**********Octoling
Octobrush 26 S+ 527 14 (1) / 1 13 / 6 2.17
68.42%
**********Inkling
Kensa Splattershot Pro 89 A+ 1,069 10 (2) / 4 8 / 3 2.67
72.73%
**********Inkling
Classic Squiffer 80 B 522 9 (6) / 3 3 / 5 0.60
37.50%
**********Inkling
N-ZAP '89 55 S 599 6 (2) / 4 4 / 3 1.33
57.14%
Good Guys erAWpTipQMR 2,643 17 / 28 0.61
37.78%
**********Inkling
Gold Dynamo Roller 54 A 670 8 (4) / 1 4 / 9 0.44
30.77%
**********Inkling
Kensa .52 Gal 7 A 883 6 (0) / 3 6 / 3 2.00
66.67%
Heavy Splatling Remix 6 S+ 522 6 (1) / 1 5 / 7 0.71
41.67%
**********Octoling
Dualie Squelchers 68 A- 568 5 (3) / 2 2 / 9 0.22
18.18%