Results of Eugene's Battle

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SplatNet Battle #640
ModeClam Blitz - Ranked Battle
StageBlackbelly Skatepark
Weapon
Dualie Squelchers (Point Sensor, Tenta Missiles)
Increase damage
RankB+ → A-
Level30 → 30
Power Level
1630
ResultKnockout Won
Final Count
100
0
Rank in Team1
Kills / Deaths
8 + 6 / 2 >
Kill Ratio: 4.00
Specials3
Turf Inked1,151P
Gear
Headgear Clothing Shoes
Gear Fierce FishskullKung-Fu Zip-UpLE Soccer Shoes
Primary Ability
Secondary Abilities
Gear AbilitiesEffects
Ink Resistance Up
2.5DoT: 0.2 per frame
DoT Delay: 31 frames (0.517 sec.)
DoT Cap: 26.9
Run Speed: Default×261.6%
Shooting: Default×301.3%
"DoT": "Damage over time"
Swim Speed Up
1.095.5% (1.833 DU/f)
Revised by Ninja Squid
Special Charge Up
0.9Default×92.38%
Main Power Up
0.3Damage: 28.5 = 28.0×101.9%
Ninja Squid
Battle Start (5 years ago)
Battle End (5 years ago)
Elapsed Time4:40 (280 seconds)
Data Sent (5 years ago)
User Agentsplatnet2statink / 1.5.3
Extra Data
Upload ModeMonitoring
Game Version5.0.1
StatsAutomated: Yes
Used in global stats: Yes
Name Weapon Level Rank Inked k+a/sp k/d Ratio/
Rate
Good Guys 3,633 33 / 17 1.94
66.00%
Dualie Squelchers 30 B+ 1,151 14 (6) / 3 8 / 2 4.00
80.00%
**********Inkling
N-ZAP '83 36 B+ 1,083 15 (4) / 3 11 / 5 2.20
68.75%
**********Octoling
Kensa Octobrush 48 B+ 604 4 (1) / 1 3 / 4 0.75
42.86%
**********Inkling
Aerospray MG 17 B- 795 12 (1) / 1 11 / 6 1.83
64.71%
Bad Guys 3,409 17 / 33 0.52
34.00%
**********Inkling
Sploosh-o-matic 14 B- 1,348 4 (2) / 3 2 / 8 0.25
20.00%
**********Inkling
N-ZAP '89 33 B 874 6 (1) / 3 5 / 7 0.71
41.67%
**********Inkling
Light Tetra Dualies 23 B- 753 6 (1) / 2 5 / 8 0.62
38.46%
**********Inkling
Grim Range Blaster 39 B+ 434 6 (1) / 0 5 / 10 0.50
33.33%